
Hi, I am Jester and I am bringing you numerous updates and a patch note.
For one, we are bringing back the Dead Zone Gazette in our own way, instead it will be called Dead Zone Dispatch. We also have an artwork submission event going on right now in discord, the winner will have their artwork featured every time we post one. Which should be once a week. If you have never heard of Dead Zone Gazette, it was a news drop with every update back in the day, however, we brought it back written in the perspective of a zone survivor. It includes information on updated content and alongside updates from within the player base
Don't forget you can play the game on the website
Our Discord:
Missions & Scavenging:
Automated missions now bring their rewards when the squad returns, not the moment you send them out, so XP, loot and injuries all arrive on the way home just like a manual run. Low area automated runs now grant the XP they should.
Your map screen loadout no longer resets when you restart the game.
Missions no longer freeze for a couple of seconds during compound raids.
A minigun Heavy HERC no longer freezes the game inside a scene.
Protection & Raids:
The Under Protection shield and its timer now clear on their own the instant they hit zero, no relog needed.
You can once again run a practice raid on your own compound while your protection is active.
Raid reports now show the real attacker level, XP and result instead of a blank level 1 entry.
You can no longer be raided right after a brief disconnect, thanks to a short grace window on logout.
Closing the game no longer cancels the location lockout after you raid a compound.
Loot & Drops:
Effect books are rarer again and drop at a proper rate.
Clothing keeps its premium status after a relog, and clothing drop rates were tuned down.
Elite zombies no longer appear in low level areas and spawn less often overall.
Testing and discontinued items, like the No Injury Necklace, no longer drop from Terror Dome or any other pool.
Infamous and workbench only schematics no longer appear as world loot, and infamous schematics will never spawn as loot at all.
Loot no longer rolls a single level over the cap.
Alliance war boxes now give their Fuel plus the intended bonus items when opened.
Crafting & Books:
Found schematics now unlock the correct recipes, and discontinued schematics no longer drop.
Timed challenge books stay equipped after a restart and can be swapped out properly, instead of getting stuck or shuffled into the wrong slot.
Achievements:
Casual Reader now counts the effect books you find on missions.
Gears of Hoard now counts your gear accurately instead of running about ten items ahead.
Trading & Alliances:
Trades are reliable again right after a server restart, instead of failing with a generic error on a cold cache.
The in game alliance help panels now point at the working deadzonegame.net address.
Other Improvements:
Bounty announcements now show the target in game name instead of a raw account id.
In game admin ban commands work again.
Coming back after time away now grants a rested XP boost on your next missions.
Helpful gameplay tips now appear as periodic in game announcements.
Still On Our List:
Explosion freezes and the survivor trash animation are client side and are being worked on separately.
If any other bugs have managed to slip through, let us know. If you have any reports, use our website. Or even better, our discord. Thank you!