
Hello, Jester here again. I am bringing you a new update and a new wave of bug fixes along with it.
Don't forget you can play the game on the website
Our discord: discord.gg/deadzonerevive
I also continuously use the same image because it's easy on the eyes.
Effect books could get permanently stuck in your book loadout, leaving you unable to equip or swap any other book. That's fixed, and loadouts that were already wedged now repair themselves automatically. Crafting a tactics book like "Suppressing Tactics" now actually hands you a usable book you can activate, instead of quietly eating the materials and XP for nothing.
The "An error has occurred on the server" message that killed some trades is gone. Trading stackable items such as Treated Wood now goes through even when your inventory is nearly full. A stack that merges with one you already own no longer demands a free slot.
The Fuel payout at the end of a war round was being handed out many times over. The winning alliances' Fuel prize pool is now split correctly among their top 10 members.
Opening or starting a build or upgrade you never confirmed could still spend your resources, and a double-click or lag retry could charge you twice. Now it only charges once, on the real action. Scavenged resources sometimes came out subtracted from your total instead of added, which is fixed too.
Leaving Union Island with your survivors still alive was wrongly counting them as dead and failing or completing the raid. Your survivors now come home safe.
Admins can now remove a specific equipped item from a survivor straight from the player page.
If any other bugs have managed to slip through, let us know. If you have any reports, use our website. https://deadzonegame.net/forum