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Police Chief SimulatorNewsWINSTON SPRINGS UNIVERSE: Traffic Stops & Tickets
Community

WINSTON SPRINGS UNIVERSE: Traffic Stops & Tickets

Police Chief Simulator · published 27 Aug 2026, 15:36 UTC

All newsPlayers around this dateRead on Steam

Hello, Chiefs!

Only 21 days remain until the Full Version of Police Chief Simulator launches! Today we're heading back into the streets of our shared Winston Springs universe to revisit another familiar part of police work - traffic stops and issuing tickets.

Some of you have already experienced this mechanic in the Demo. Parking in front of a fire hydrant or staying beyond the time paid for at a parking meter are just some of the situations you'll encounter while patrolling the streets of Winston Springs.

But take a closer look at the ticket book and you might spot a few additional violations. We'll have more to say about those in future devlogs...

Traffic stops are another way to experience Winston Springs from a different perspective. This time, you're the one standing on the side of the road - and it's up to you whether a driver gets back on their way or leaves with a little souvenir from their encounter with an officer.

And speaking of our shared world - the Garage Monkeys team has also prepared their own devlog focusing on Winston Springs. Check it out here:

Only 21 days until launch. Winston Springs is waiting, and the list of duties for its next Police Chief keeps getting longer.

See you in the next devlog!

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We would like to THANK YOU for playing our game, it means a lot to us.
If you like what we're cooking, make sure to LEAVE A REVIEW and FEEDBACK - it help's us a lot.

Over and out!

/Perfect Circle Team

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