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Chromium DinoNewsAdd Linux/Steam Deck Support
Major update

Add Linux/Steam Deck Support

Chromium Dino · published 17 Jul 2026, 16:33 UTC · build 24262533

All newsPlayers around this dateRead on Steam
  • Build linux-unpacked dir in build:steam script

  • Add Linux depot (4475443) to upload2steam, env-var overridable

  • electron-builder: Linux target, .desktop Categories, synopsis

  • Disable sandbox on Linux packaged builds (SUID not set in dist)

  • Auto-fullscreen on Steam Deck (SteamDeck=1 / SteamOS=1 env)

  • Fall back to keyboard input when no camera detected (e.g. Deck)

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Game update19 Jul 2026Mic Loudness‑Driven Jumping1. Design Goals · Language‑agnostic: relies on loudness only, no speech recognition or NLP. · Camera‑free: works entirely via microphone, suitable for privacy‑sensitive or camera‑unavailable scenarios. · Offline capable: all processing runs client‑side, no network requests. · Low latency: response time ~1 frame (~16ms), ensuring real‑time interactivity. 2. Technical Implementation · Uses Analys…Game update15 Jul 2026Dino Jump: Fully Restored Classic Chrome Dino Jump Physics – No More Floaty JumpThe dino's jump is now a faithful port of the original Chrome dino : identical height, arc, and speed feel. No more floaty "moon jumps." · Jump height is now one consistent curve across all difficulties — difficulty changes speed and obstacles, not how high you jump. · Slightly higher jump at high speed, matching the original. · Fixes: camera/gesture input type error and a build error.Game update21 Jun 2026Keep background in sync with active level biomeOn game start and restart the camera kept the previous run's sky colour, so a fresh desert run after reaching snow/space showed the wrong sky. Additionally, FIT-scale letterbox bands showed a fixed white container background, making non-desert biomes appear to only cover part of the screen with visible top/bottom bands. - Extract shared LEVEL_BG_COLORS map and reset camera background + level to…