Astro Company – Update 0.6 | Targeting & Bug Fixes
Update 0.6 is here! This update focuses on improving tower targeting, fixing several gameplay issues, and making the overall experience smoother and more reliable.
Thanks to everyone who has been testing Astro Company and reporting bugs. Your feedback is helping us improve the game with every update!
🎯 Targeting Improvements
- Focus Until Death – Added a new targeting mode that keeps towers focused on their target until it's destroyed.
- Fixed an issue where towers could continuously track enemies even after they moved out of range.
- Improved overall tower targeting behavior and consistency.
⚡ Tower & Booster Fixes
- Fixed unintended Gatling Gun damage scaling while overcharged.
- Fixed Tesla Tower firing too quickly when affected by boosters.
- Fixed incorrect Missile Launcher projectile behavior.
- Fixed inconsistent tower fire rate calculations.
- Fixed booster pads applying incorrect or excessive bonuses.
- Fixed an issue where booster pads could calculate their effects incorrectly.
🛠️ Bug Fixes
- Fixed tutorial buttons becoming unresponsive after pausing and resuming the game.
- Fixed incorrect error messages when placing towers near enemy paths.
- Fixed an issue preventing towers from being built in certain situations.
- Fixed Rich Text formatting issues during tower placement.
✨ UI & Quality of Life
- Improved the Booster Pad interface.
- Added a universal tooltip for the Focus Until Death targeting mode.
- Various minor UI improvements and fixes.
🚀 What's Next?
We're continuing to improve Astro Company with more gameplay refinements, balancing changes, and new features.
Your feedback matters, so keep sharing your suggestions and bug reports!
Thank you for playing Astro Company!
See you in the next wave! 🚀