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Godzilla x Kong: Titan ChasersNewsTitan Clash
Major update

Titan Clash

Godzilla x Kong: Titan Chasers · published 15 Sep 2026, 08:57 UTC · build 25261319

All newsPlayers around this dateRead on Steam

Ready to walk the path of legends?

Titan Clash is OUT NOW!

Take direct control of Titans & Titan-Class superspecies in turn-based one-on-one clashes!
(Redeem rewards here)

Existing players with a HQ level of 4 will be able to access this new feature immediately from the top right of the HUD.

Eight playable Titans

  • Godzilla, Kong and Shimo

  • Alpha Skullcrawler and Alpha Warbat

  • Elder Sirenjaw, Sporefly Empress, and Stormlord Volt Panther

Battle and Level Up

  • Each Titan has its own abilities, stats, and unique playstyle.

  • Titans level up by being victorious in clashes, growing stronger along the way.

  • Collect Titan Shards to unlock new Titans.

Titan Legends and Fireteams

  • Assign your Titans as legends to gain buffs in other parts of the game.

  • Discover synergies between Titans.

  • Bring your Chasers along as a Fireteam to provide your selected Titan with combat bonuses.

Factions and Faction Stores

  • Earn reputation with Monarch, Hollow Earth, and Skull Island factions through clashes.

  • Spend faction credits in each faction’s store to unlock additional Titans and rewards. Stock resets weekly.

  • As you level up each faction, more rewards will unlock in the faction store.

And More

  • Unlock a new profile picture when you unlock the associated Titan.

  • New Titan Clash daily added.

  • New Titan Clash bundles in the store.

New Titan Chaser experience

  • Completely overhauled the early-game experience.

  • Added new loading screens for the different sections in the game.

  • Streamlined completing and claiming your dailies.

  • Missions can be claimed from the recommended mission flow straight from the HUD.

  • Improved the recommended mission flow.

Performance and Stability

  • Improved performance on the World Map.

  • Shader and lighting optimisations across characters, environments, and Titan Clash.

Improvements

  • Tooltips should behave more consistently across the game.

  • The camera should behave more consistently across different framerates.

  • Skipping dialogue inside the Campaign no longer asks for confirmation.

  • Notifications should open faster.

  • Improved the recommended mission guidance in several places.

  • Improved the fullscreen reward UI reveal.

  • Added category headers to the progress objectives UI.

  • Added the ability to recall or dismiss units in a staging rally.

  • Campaign selection now animates when progressing.

Bug Fixes

  • Fixed several issues where the UI did not update when the Chaser or Monster levelled up.

  • Fixed an issue where the recommended mission stayed collapsed.

  • Fixed a bug where the HUD skill points indicator sometimes did not update after leveling up.

  • Fixed an issue where the speed-up recommended button would become disabled after moving the slider.

  • Fixed a bug where, on standalone platforms, pressing Tab could soft-lock the game.

  • Fixed several issues where the UI would appear empty when opening the same window.

  • Fixed several cases where the UI would show a white sprite before the graphics loaded in.

  • Fixed a bug where the Alliance Assignments would reset repeatedly at certain times.

  • Fixed a bug where the completed header would sometimes disappear from the progress objectives UI.

Join the Official Discord.

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