Godzilla x Kong: Titan Chasers · public · first seen
Take direct control of Titans & Titan-Class superspecies in turn-based one-on-one clashes!
(Redeem rewards here)
Existing players with a HQ level of 4 will be able to access this new feature immediately from the top right of the HUD.
Godzilla, Kong and Shimo
Alpha Skullcrawler and Alpha Warbat
Elder Sirenjaw, Sporefly Empress, and Stormlord Volt Panther
Each Titan has its own abilities, stats, and unique playstyle.
Titans level up by being victorious in clashes, growing stronger along the way.
Collect Titan Shards to unlock new Titans.
Assign your Titans as legends to gain buffs in other parts of the game.
Discover synergies between Titans.
Bring your Chasers along as a Fireteam to provide your selected Titan with combat bonuses.
Earn reputation with Monarch, Hollow Earth, and Skull Island factions through clashes.
Spend faction credits in each faction’s store to unlock additional Titans and rewards. Stock resets weekly.
As you level up each faction, more rewards will unlock in the faction store.
Unlock a new profile picture when you unlock the associated Titan.
New Titan Clash daily added.
New Titan Clash bundles in the store.
Completely overhauled the early-game experience.
Added new loading screens for the different sections in the game.
Streamlined completing and claiming your dailies.
Missions can be claimed from the recommended mission flow straight from the HUD.
Improved the recommended mission flow.
Improved performance on the World Map.
Shader and lighting optimisations across characters, environments, and Titan Clash.
Tooltips should behave more consistently across the game.
The camera should behave more consistently across different framerates.
Skipping dialogue inside the Campaign no longer asks for confirmation.
Notifications should open faster.
Improved the recommended mission guidance in several places.
Improved the fullscreen reward UI reveal.
Added category headers to the progress objectives UI.
Added the ability to recall or dismiss units in a staging rally.
Campaign selection now animates when progressing.
Fixed several issues where the UI did not update when the Chaser or Monster levelled up.
Fixed an issue where the recommended mission stayed collapsed.
Fixed a bug where the HUD skill points indicator sometimes did not update after leveling up.
Fixed an issue where the speed-up recommended button would become disabled after moving the slider.
Fixed a bug where, on standalone platforms, pressing Tab could soft-lock the game.
Fixed several issues where the UI would appear empty when opening the same window.
Fixed several cases where the UI would show a white sprite before the graphics loaded in.
Fixed a bug where the Alliance Assignments would reset repeatedly at certain times.
Fixed a bug where the completed header would sometimes disappear from the progress objectives UI.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 3670141 | 7850229436394018211 | 3846206593807887519 |
| 3670142 | 2384861512531196539 | 1124516453176599461 |