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Hansa ForeverNewsArchitect & City Foundations Update
Game update

Architect & City Foundations Update

Hansa Forever · published 4 Aug 2026, 18:50 UTC

All newsPlayers around this dateRead on Steam

Patch Notes

Architect & Construction

  • The Architect now displays production buildings only under the Production tab. City and Mayor tabs no longer show production workplaces.
  • God Mode now displays production buildings immediately and bypasses production privileges and Trader-rank requirements.
  • Production-building thumbnails are now pre-rendered assets, eliminating slow runtime preview generation.
  • Added building names, larger product names, and product icons to the Production panel.
  • Improved Production panel readability with YoungSerif fonts, larger icons, and better row spacing.
  • Production buildings can now be placed on suitable clear ground inside the city walls without requiring a predefined workplace slot.
  • Improved construction validation messages to explain why a building cannot be placed and where it should be built.
  • Fixed placement previews enlarging or displaying incorrectly when positioned over existing houses.
  • Disabled lights embedded in placement-preview models, preventing full-screen brightness flashes.
  • Buildings can now be rotated using Numpad 4, 6, 8, and 2.
  • Added an illustrated construction control bar showing placement, rotation, validity colors, and cancellation controls.
  • Pressing Escape during construction now cancels placement and returns to the Architect panel instead of opening the pause menu.
  • Privilege and construction warnings now appear in front of the Architect panel.
  • Adjusted construction-popup titles so they no longer overlap the upper frame.

Cities & New Games

  • New games now begin directly in the selected hometown’s CityScene instead of opening on the world map.
  • Added water-level safeguards for low-lying cities such as Danzig, preventing them from loading underwater.

Interface & Localization

  • Moved and enlarged the Play panel’s city-selection arrows for clearer visibility and easier interaction.
  • Removed the dark overlay that appeared while selecting a language.
  • Switching to Turkish now also translates the main-menu navigation buttons and Credits panel message.
  • Improved Turkish menu terminology, including the Credits label.
  • Moved the Windowed Mode label to the right so its first letters remain fully visible.
More from Hansa Forever

Other announcements

All news
In-game event14 Sep 2026IndonesianPatch Notes Localization · Added Indonesian (Bahasa Indonesia) language support. · Language search results now remain visible after scrolling the language list. Gameplay · Day and Night alternate every two real-time minutes. Selecting either phase on the lower-left wheel starts a fresh two-minute period. · Reaching -100,000 gold lowers the player’s rank once per debt episode. Reaching -200,000…In-game event12 Sep 2026PolishPatch Notes Languages and Interface · Added Polish interface support, including searchable language selection and Polish characters in interface and building labels. · Enlarged the content of the Guild Panel Merchants, Statistics, Expeditions, and Measures pages, with more room for localized text. · Improved long-label fit in Polish and preserved immediate updates when changing languages. · Uni…In-game event9 Sep 2026GermanPatch Notes Languages · Added German interface support. Choose Deutsch from the searchable language selector in Options. · On first launch, the game uses the Steam game language when supported. Saved in-game language preferences take priority; unsupported or unavailable Steam languages use English. · Fixed text retaining the previous language when switching between English and Turkish, includin…