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Hansa Forever
News
Architect & City Foundations Update
Game update
Architect & City Foundations Update
Hansa Forever
· published
4 Aug 2026, 18:50 UTC
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Patch Notes
Architect & Construction
The Architect now displays production buildings only under the Production tab. City and Mayor tabs no longer show production workplaces.
God Mode now displays production buildings immediately and bypasses production privileges and Trader-rank requirements.
Production-building thumbnails are now pre-rendered assets, eliminating slow runtime preview generation.
Added building names, larger product names, and product icons to the Production panel.
Improved Production panel readability with YoungSerif fonts, larger icons, and better row spacing.
Production buildings can now be placed on suitable clear ground inside the city walls without requiring a predefined workplace slot.
Improved construction validation messages to explain why a building cannot be placed and where it should be built.
Fixed placement previews enlarging or displaying incorrectly when positioned over existing houses.
Disabled lights embedded in placement-preview models, preventing full-screen brightness flashes.
Buildings can now be rotated using Numpad 4, 6, 8, and 2.
Added an illustrated construction control bar showing placement, rotation, validity colors, and cancellation controls.
Pressing Escape during construction now cancels placement and returns to the Architect panel instead of opening the pause menu.
Privilege and construction warnings now appear in front of the Architect panel.
Adjusted construction-popup titles so they no longer overlap the upper frame.
Cities & New Games
New games now begin directly in the selected hometown’s CityScene instead of opening on the world map.
Added water-level safeguards for low-lying cities such as Danzig, preventing them from loading underwater.
Interface & Localization
Moved and enlarged the Play panel’s city-selection arrows for clearer visibility and easier interaction.
Removed the dark overlay that appeared while selecting a language.
Switching to Turkish now also translates the main-menu navigation buttons and Credits panel message.
Improved Turkish menu terminology, including the Credits label.
Moved the Windowed Mode label to the right so its first letters remain fully visible.
More from Hansa Forever
Other announcements
All news
In-game event
14 Sep 2026
Indonesian
Patch Notes Localization · Added Indonesian (Bahasa Indonesia) language support. · Language search results now remain visible after scrolling the language list. Gameplay · Day and Night alternate every two real-time minutes. Selecting either phase on the lower-left wheel starts a fresh two-minute period. · Reaching -100,000 gold lowers the player’s rank once per debt episode. Reaching -200,000…
In-game event
12 Sep 2026
Polish
Patch Notes Languages and Interface · Added Polish interface support, including searchable language selection and Polish characters in interface and building labels. · Enlarged the content of the Guild Panel Merchants, Statistics, Expeditions, and Measures pages, with more room for localized text. · Improved long-label fit in Polish and preserved immediate updates when changing languages. · Uni…
In-game event
9 Sep 2026
German
Patch Notes Languages · Added German interface support. Choose Deutsch from the searchable language selector in Options. · On first launch, the game uses the Steam game language when supported. Saved in-game language preferences take priority; unsupported or unavailable Steam languages use English. · Fixed text retaining the previous language when switching between English and Turkish, includin…