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One Last ClipNewsPatch 1.1.11
In-game event

Patch 1.1.11

One Last Clip · published 14 Jul 2026, 20:00 UTC · build 24207872

All newsPlayers around this dateRead on Steam

Hey, cinema guests!

In this patch, I made several behind-the-scenes changes to improve performance and fix a variety of smaller issues:

  • Rendering pipeline overhaul:
    The biggest change is the switch to a much more lightweight rendering pipeline. The previous system included a lot of unnecessary overhead, while the new one keeps nearly the same visual quality with significantly better performance. Depending on your hardware and settings, this may result in up to 100 additional FPS.

  • Smoother floor transitions:
    Switching between floors should now feel much smoother, with fewer or no visual side effects during the transition.

  • UI fixes and keyboard navigation:
    I fixed several small visual issues in the UI. Navigating through the menus using only a keyboard was previously not working correctly, but it should now function properly.

  • 3D model adjustments:
    Small gaps between some floors and walls allowed players to see outside the rooms from certain angles. These gaps have now been closed.

  • Improved freezer lighting:
    The lighting inside the freezer looked strange in some situations and has now been improved.

  • Updated poster design:
    The "Bring the Book Back" poster has been replaced with a fresh new version.

  • Unity Engine update:
    The game has been updated to the newest stable version of the Unity Engine.

  • Additional small fixes:
    I also changed and fixed several tiny things here and there that I probably forgot to write down.

Overall, this update should provide a much smoother experience for everyone and prepare the game for future improvements!

Cheers,
Struggle Games Studio
Marten

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