A lot of what's in this update came directly from players. Messages, DMs, emails, reviews, conversations in our Discord. We read all of it, and we made our best to address it all.
Some of you came to NODE for the atmosphere and story, but found the puzzles too intense to push through.
Platformer Mode is an alternative route:
Real-time control of NODE
Focus on narrative, atmosphere, and exploration
Puzzles are still there, but more accessible
It is more than just a difficulty toggle. It is a new way of experiencing the game.
This one means a lot to us.
NODE was built around carefully composed 2.5D frames. Ultrawide finally gives those compositions the space they were designed for. Scenes open up. Moments land differently.
If you have an ultrawide monitor, please try it there. It is hard to go back after.
Multiple save slots per profile
Branch your run without losing progress
Revisit choices and explore different endings
This was the most-requested feature after launch, and it pairs naturally with Platformer Mode.
It has been quite tricky, but finally we have achieved full determinism within our simulation. No more discrepancy in the solution no matter what's happening, the speed of the simulation or how it runs in your computer. Same solution will always produce the same result!
Tell us what works, what does not, the best moments, and the rough edges.
We will be reading everything.
You can post in the Steam community hub, or join the Discord and tell us there.
Thank you for sticking with us.
Lapsus Games