EmbeRogue Playtest · published · build 25865752
Hey all,
Most things can die in EmbeRogue, the world too, and when an area is destroyed it can no longer be saved. With the Mustard Field spell it's now possible to create life, maybe it will balance things out a little?
.Adding moutarde_field spell into the game
.Monsters now show HP when hovering over them with the mouse
.Melt highlight colors so it's possible to see both when they overlap
.balance/correcting time dilate % of activation
.more work on flowers overall, mostly visibility and colors
.new audio SFXs for the spellbook
.Easy mode healloot is in a queue in the inventory, now displaying the description of the next to be used (different healloot have different healing values)
.bugfix blinking that could clip through walls in certain situations
.bugfix statue being placed on other things during worldgen
.bugfix Rokka inconsistencies in using earth spells
.bugfix spell description header is now using the actual name of the spell
* A lonely Mustard Blossom showing the range of its boost aura
The new highlights for aura visuals and range visuals may be a little too flashy? Make sure to tell me what you think about it all!
Cheers and lots of moutarde fun!
Az-