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EslabongNewsEARLY ACCESS 0.41.5 - Small additions and fixes
Game update

EARLY ACCESS 0.41.5 - Small additions and fixes

Eslabong · published 12 Sep 2026, 02:00 UTC

All newsPlayers around this dateRead on Steam

Hello,

A new content patch is coming next week with a new class, new relics and a new tournament mode.
But now I am sending a small patch with fixes and improvements.

I’m also hosting a Champion Challenge! Submit your videos or clips in #eslabong-clips on our Discord server for a chance to become a Champion in the game. If your submission is selected, you’ll get to choose your Champion’s name and class.

Changelog below:

EARLY ACCESS 0.41.5

Added
- Added the “No Additional Champion Signings” campaign option. It keeps your starting Champion but blocks further Champion purchases, auctions, offers and trades. For people that don't like Champions.
- Added 8 new Shiny variants. There are now 20 different shiny styles.
(I've seen rumors mentioning changes to combat, but nO! They do not affect gameplay or stats!!! A fire shiny is the same as an Ice shiny)
- Added Headquarters Levels 8 and 9, increasing maximum roster size to 55 and 60.
- Added missing ability evolutions for Mass Mend, Spearfisher, Icewind Jump, Banana Peel, The One’s Mine and Void Singularity.
- Added Furnace Cleave to Pepo the Furnace.

Balance & AI
- Coil Spark damage increased from 18 to 22 and Overrail from 42 to 45.
- Vow of Mercy now provides +25% healing and +10% shielding.
- Tri Focus Beam damage per tick reduced from 12 to 10.
- Swordmasters/Archmages/Hierophants now receive a 20% penalty to resale value.
- Rival clubs now build deeper rosters: AI will aim for 14 fighters for regular teams and 17 for Named Teams.
- Improved Fighter Form rotations: tired AI fighters rest earlier when a suitable replacement is available.
- Improved Warlock AI for Oxifall, Broxifall and Doomfall.
- Ice Mages and Conjurers now use Frozen Heart defensively below 30% HP.
- Scouting Office prices increase by 500 Gold per completed season, but capped at season 10. (6500 gold)

Improved
- Improved Tournament Center layout, scrolling, rules and selection feedback.
- Improved rival teams relic scoring and equip priorities.
- Draft rewards can now be inspected for complete fighter details.
- Improved Draft selection button consistency.
- Relic sale details now scroll correctly, keeping sale buttons accessible.

Performance
- Reduced the worst measured season-transition stall from approximately 1,050 ms to 100–200 ms.
- More optimizations to AI target selection, reducing combat start stutters.

Fixed
- Fixed Tournament center rivals not equipping any relics.
- Fixed Coil Spark’s close range dead zone and increased its hit width from 14 to 22.
- Fixed Voidfist and Hierophant moving underneath enemies during Telekinesis.
- Fixed Swordmaster AI failing to Parry fully charged attacks.
- Fixed pending evolutions being lost after replacing an ability through Respec.
- Fixed Best Power leaving lineup slots empty after Academy matches.
- Fixed stamina and mana bars not updating while spectating Iron Gate matches.
- Fixed Storm Totem using an invalid source for its lightning.
- Fixed Whirlwind errors against structures without invisibility properties.
- Fixed pooled Self-Destruct effects being interrupted by old timers.
- Fixed panel when using Tomes.
- Fixed Captain UI when replacing.
- Fixed off-center sprites on 1v1 introduction cards.
- Fixed several tournament, scouting, Respec and Gold Chest translations.

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