The first demo patch is here! We've made some new improvements, fixes, and adjustments based on your feedback!
🎮 Gameplay 🎮
Added detailed leaderboard tooltips showing each player's title, hero, level, difficulty, selected abilities, Chaos level, and number of completed achievements.
Added a new Window Mode setting with Windowed, Borderless, and Fullscreen options, along with improved resolution handling.
Added Craft and Salvage hints in the hub to make the Blacksmith's functions easier to find.
The game now pauses and displays a notification when the active controller disconnects.
Hovering over an item now highlights its matching gear slot in the Character Sheet.
⚖️ Balance ⚖️
Reduced regular enemy and Elite/Champion health scaling on Mythic difficulty.
Increased the chance for Elites and Champions to drop Voidsteel.
Reduced the scaling of the Hell Warden in Tier 1 and the second Hell Warden in Tier 4.
Adjusted Overtime Rift spawns so they appear farther from the Obelisk and the player.
Changed the damage category of Mage attacks and abilities to Fire for improved scaling.
🔧 Fixes 🔧
Addressed a potential cause of FPS stuttering in the metalevel hub.
Fixed an issue where bosses did not drop Voidsteel on Mythic difficulty.
Fixed the dialogue-skip option not appearing during cutscenes in the Undercrypt.
Fixed Ukrainian, Brazilian Portuguese, and Russian not being enabled in builds.
Corrected the French localization for chest-opening chance.
Corrected the chance values in Judgment Detonation's description so they display as percentages.
Keep the feedback coming! we’re monitoring all the channels and using it to shape the next patches.