- snowplow model
- phonebooth model
- better server-side randomization of player skin
- fix rendering issues on higher framerates
- better reflection handling
- shadow map frustum culling
- new shortcut to bridge center via bridge construction
- new graphics in menu
- colors on pipehouse
- tunnel meshes & level background
- earclipping fix, better performance on brushes
- decal rendering fixes
- lift barrier model
- added multiple graphics-related settings (not exposed in menu, only game.config)
- added more drawn animations