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Pulse Drive PlaytestNewsPlaytest Patch 14
In-game event

Playtest Patch 14

Pulse Drive Playtest · published 14 Jun 2026, 19:41 UTC · build 23729378

All newsPlayers around this dateRead on Steam

Three new maps!

Huge thanks (again) to Ryuukihiro for her fresh perspective creativity!

  • A01b

  • A03b

  • A07b

Play the regular A campaign to try them out. They will all be properly named and sorted at a later date.

On-Screen Input Display

Show what wizardry you're performing on Discord or Streams! Can be enabled from Settings > Gameplay

Menu Improvements

Replaced old green background with the key art. Loading screens now show tips.

Other:

Added light poles that help navigate corners and jumps.

Reworked brake boost to fix an exploit. Thanks to CtrlAltDigit for extensive testing!
Brake boosting is weaker now, but it works in the air!

Find out more details and in-depth discussion at https://discord.gg/WKVftEDVGx

More from Pulse Drive Playtest

Other announcements

All news
In-game event5 Jul 2026Playtest Patch 16GHOSTS Ghost drivers now appear to show your personal best (blue) and the world record (purple), allowing you to refine your driving lines. Engine update! Pulse Drive now runs on Unreal Engine 5.8 , which features a faster method to approximate global illumination. On Medium settings, Pulse Drive now uses Lumen Lite by default. Other: · Checkpoints now visibly deactivate when taken, allowing fo…Game update21 Jun 2026Playtest Patch 15New Tracks There are two new tracks! One by Ryuukihiro , which is hidden somewhere in the Overworld. The other is a new first entry to the B Campaign; Spiral Bowl - by Khellendross . Updates were made to A07b (now called The Green Slide ) and A10 Localization Pulse Drive now features localization support in German, French, Spanish, Portuguese, Simplified Chinese, Russian, Japanese and Korean. T…Game update7 Jun 2026Playtest Patch 13Ingame Level Editor Added first version of an Ingame Level Editor . It has all the basic functionality needed to start building your own levels! Much will be improved over time. Notably; better snapping, controls, visuals, object customization (surface types) and Steamworks integration. For now, if you made a level or want to try others, join the Discord ! A07 Replaced A07 has been replaced wit…