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CyberwarNewsV0.9.1 – Skill Tree, New Drones, Plushie Machine and more
In-game event

V0.9.1 – Skill Tree, New Drones, Plushie Machine and more

Cyberwar · published 15 May 2026, 14:20 UTC · build 23253426

All newsPlayers around this dateRead on Steam

Hey Cybers!

This update brings a Skill Tree overhaul, three new Drones, the fully finished Plushie Machine room, a wave of new music across the game, visual improvements, and a long list of fixes and balance adjustments.

There's a lot of new stuff to explore.

New Content

  • Skill Tree Overhaul — New upgrades have been added, including a Luck attribute that affects drops and rewards. Coin drop quantity and chance can now also be improved directly from the tree.

  • New Drone: Vampire Drone — A new drone that drains life from enemies. Available for purchase at the merchant.

  • New Drone: Virulent Drone — A new drone that applies Poison to enemies. Features unique visuals and multiple upgrade levels.

  • Clear Drone — A new drone variant focused on area clearing has been added.

  • Plushie Machine Room — The Plushie Machine room is now fully implemented! Hook crates and with some luck walk away with a great reward.

  • New Light Trail — The light trail effect has been completely remade from scratch with improved visuals and fixed colliders.

  • New Fog System — A new volumetric fog shader has been implemented, including a mosaic layer for added depth. The fog on the 4th floor and Level Zero has also been updated.

Audio

  • New BGM added to the Marionette Room.

  • New BGM added to the Skins Screen.

  • New BGM added to the Dormitory.

  • New BGM added to the Greenhouse.

  • New BGM added to the Teleport Duck area.

  • New SFX added when healing.

  • Enemies in the Neon Coin Room are now stronger to better balance progression.

Talent Improvements

  • Tower Talent — New electricity visual effects added.

  • Pufferfish Talent — Now deals immediate damage to nearby enemies on activation.

  • Octopus Talent — Projectile layer adjusted for correct collision behavior.

  • Bird Grenade Talent — Fully revised; the explosion decal now disappears correctly.

  • Skill Tree Bonus Damage — Extra damage from Skill Tree nodes is now correctly applied to talent attacks.

  • New Skill Range Indicator — A visual indicator for skill range has been added.

General Improvements

  • Drone System Refactored — The entire drone upgrade architecture has been rewritten. Upgrades are now centralized and displayed consistently.

  • Older Drones Updated — Existing drones have been migrated to the new upgrade system with properly localized level descriptions.

  • Skill Tree Icons — New icons added with revised contrast for improved readability.

  • Whale Dialogue — The whale's dialogue lines now correctly save progression between sessions. New speech bubble design applied.

  • Occultist Minion — Animation adjusted for smoother behavior.

  • Joker System — Fully localized across all supported languages.

Bug Fixes

  • Fixed a bug where the Pause Menu could be opened after returning to the main menu.

  • Fixed the Gum Trap behavior.

  • Fixed the Rifle shot not firing correctly.

  • Fixed the Shotgun charged shot not triggering correctly.

  • Fixed fog artifacts on the Village and 4th floor.

  • Fixed the Light Pole visual issue in Human Village.

  • Fixed edge cases in the Hack Puzzle Computer script.

  • Various small internal adjustments and script revisions.

More from Cyberwar

Other announcements

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