Fixed numerous small bugs.
Adjusted the damage dealt by some enemies.
Fixed a bug where one of the bosses did not give experience when defeated.
Added a gamepad vibration option. It can be enabled in the Options menu and is disabled by default.
Fixed a small issue with one of the newly added enemies that caused its sprite to not display correctly.
Added New Game+.
The New Game+ option appears after completing the game. Regardless of which ending you get, you’ll be asked if you want to move from NG+0 to NG+1, and the same applies to subsequent playthroughs.
You will keep:
Health
Weapons, weapon levels, and weapon experience
Teamerite
Pistol ammunition
V.Suit parts and their effects
Deaths
The following will be reset:
The entire map and its completion percentage
All special items
All chests except weapon chests, which will remain open
Bosses and enemies
Castle doors and switches
Secondary character story progress
Healing bottles
The uses of the two Valkyrie Goddess statues
Added 14 new weapons that can be obtained from the Golden Statue.
You can only obtain one weapon per playthrough.
The maximum stats for Eloen have been increased:
Health: 99
Ammunition: 999
Weapon Level: 99
V.Suit Parts: 99
Teamerite: 999
Defense: Unlimited
Added a new enemy that only appears in New Game+: the Elite RedBot, with high health and attack power.
In New Game+, the first enemies and bosses have been strengthened so that the power multiplier for enemies, bosses, and traps scales more consistently.
NG+1 = x4
NG+2 = x5
And so on...
There may be further balance changes to certain enemies in the future. I may even add a defense cap to make higher NG+ levels more interesting.
I hope you can enjoy LarsGadiel even more with this update!