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CornucopiaNewsSmall Update 11.9 - Boss Door Fix & Bug Fixes
Game update

Small Update 11.9 - Boss Door Fix & Bug Fixes

Cornucopia · published 21 Sep 2026, 09:08 UTC · build 25432535

All newsPlayers around this dateRead on Steam

hotfix 10.9 is out. mostly things that broke recently or were quietly broken for a long time.

the big ones

  • the first boss door stopped taking gems on sept 16. the door was spending its check on your own spare colliders instead of on you, so the real one almost never got a turn. fixed, and all five boss doors re-checked. (thanks mlperkins9090 for the report)

  • boss doors can also see gemstones sitting in your fridge, shipping bin or a chest now, not just your backpack.

  • dating events were only ever firing at the bar. a lock we added on aug 19 meant date 2 needed date 1 already done with that npc, so the beach, the picnic, simon’s, the stargazing hill and the izakaya were all bolted shut. dates open in any order again.

  • tools bank three charges again. a fix we made back in july clamped it at 100 and quietly deleted a feature the game had shipped with for years.

  • the game was speeding up its own physics on slow machines. a leftover test script asked for a 120hz physics step when you were at 30fps, which is four times the work on the machine least able to afford it. it’s gone.

farm and cooking

  • oil and water no longer overfill the pan.

  • you start with two eggs and a small corn in the cooking bin, so there’s something to cook at minute one.

  • baby slimes can be milked now. they give small jelly milk, no quality bonus.

  • the shipping bin stopped popping up “can’t be sold” for tools it won’t take. it just shows the open prompt.

look and feel

  • overly bright issues addressed

  • the loading screen tip is centred. turns out the centring code had never once run in a shipped build, it was measuring the line against itself and always getting zero.

text and languages

  • quotation marks. english, french, german and both spanishes had fonts that couldn’t draw curly quotes, guillemets, ellipses or en dashes, and warnings were off, so 2,576 of them didn’t show as boxes, they just vanished. you were reading “there s a storage shed” and “l ami”. fixed.

  • aderly’s snail joke had been an empty box in all 30 languages since the line shipped, because no font in the game can draw that emoji. it’s words now.

  • translated lines fixed by hand, one at a time. the worst of it: some cells were in the wrong language entirely (swedish kyoko spoke spanish, turkish richard spoke hungarian), the russian, ukrainian, bulgarian and greek heart lines were still weather small talk instead of the deep friendship lines english got, naomi’s old script was still shipping in six languages, and character names were being declined into cyrillic in three more.

Lots of Love,

David

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