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Creator ChroniclesNewsPatch Notes ver. 1.03
In-game event

Patch Notes ver. 1.03

Creator Chronicles · published 17 Sep 2026, 04:17 UTC

All newsPlayers around this dateRead on Steam

Quality-of-Life Improvements and Bug Fixes

  • You can now preview obtainable items and materials in the auto exploration settings.

  • Hunters no longer compete with Mages or healers for items.

  • Added buttons to switch to the previous or next dungeon on the dungeon preparation screen.

  • Added a feature to fill supplies to the maximum quantity at once when preparing for a dungeon or configuring auto exploration. Use the button or the Ctrl+A shortcut.

  • Supply settings for items shared between different dungeons can now be copied and pasted.

  • Skill Books and Skill Book Pages can now be purchased at the Auction House after reaching a certain point in the game.

  • Holding down the Give Gift button now gradually increases the gifting speed.

  • Increased the scrolling speed when dragging the view with the mouse.

  • On Beginner and Adventurer difficulties, guild members who died or fled now also take part in the distribution of equipment and auction proceeds when the dungeon ends.

  • Adjusted Skill Book and Skill Book Page drops so they can also be obtained at a reasonable rate in lower-level dungeons.

  • Adjusted the stats of some weapons and ensured the changes also apply to equipment you already own.

  • Fixed dungeon hints requiring materials that could only be obtained by clearing that same dungeon. These requirements now use materials available beforehand.

  • Strategy settings for normal dungeons are now automatically saved to the current party when changed or when the settings window is closed.

  • Improved healing effects that were not displaying correctly during raids at high game speeds.

  • Dungeons now end after the final battle without an unnecessary rest period.

  • Fixed an issue where materials were not processed correctly when dismantling some high-grade equipment.

  • Fixed dungeon auction payment calculations and distribution records to ensure they are processed accurately.

  • The dungeon progress and results screens now make it easier to see whether guild members escaped and why.

  • The recommended Combat Power for raid dungeons is now displayed as ‘?????’.

  • Fixed an issue where Tavern messages from former guild members could be selected or remain as unread notifications.

  • Fixed incorrect completion checks for some achievements.

  • Improved the saving of daily income records and the calculations used in weekly reports.

  • The Leaderboards, Settings, save slot windows, and related windows on the main screen can now be closed with ESC.

  • Holding the space bar now doubles the scrolling speed of the credits on the main screen and in the ending.

  • Improved text clipping in the intro and ending in some languages.

  • Clarified localized descriptions of the effects and probabilities of escape skills and fishing-related skills.

  • Halved the critical hit chance of raid boss Runzakal’s Lightning Stab skill. Critical hits are now determined independently for each target instead of using one shared result for all targets.

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