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Creator ChroniclesNewsPatch Notes ver. 1.02
In-game event

Patch Notes ver. 1.02

Creator Chronicles · published 15 Sep 2026, 20:40 UTC · build 25331982

All newsPlayers around this dateRead on Steam

Improvements and Fixes

  • Adjusted construction costs for houses and farmland, as well as the cost of resetting town skills.

  • Increased Defense and Mana on some equipment and adjusted Attack Power and Spell Power bonuses.

  • Eased the material requirements for constructing the Magic School and Gryphon Landing.

  • Changed Beginner difficulty so that guild members always stay in a good mood.

  • Changed the discovery requirements for Hamjji (hero No. 85) on Beginner and Adventurer difficulties.

  • Fixed an issue where construction or moving buildings interrupted dungeon assembly, and improved guidance when departure fails.

  • Added guidance for auto-battle and town skills unlocked in the mid-to-late game. Also improved guidance on level differences between party members and repeated Gryphon dispatches.

  • Added more detailed item categories in the Auction House and improved enchantment market price displays.

  • Improved class-specific stat displays and explanations of racial and profession growth effects during character creation.

  • Added the “Passive” label to passive skills to make skill types easier to distinguish.

  • Added reincarnation counts to the speedrun leaderboard.

  • Reduced the frequency of general Tavern chatter and notifications for unread messages.

  • Fixed an issue where number hotkeys were treated as target quantity input when the resource information window was behind another window.

  • Fixed incorrect death records on Beginner and Adventurer difficulties.

  • Fixed missing descriptions for reincarnated characters.

  • Fixed an issue where the crow returned to the town gate after the Auction House was built.

  • Improved some quest guide videos, on-screen text, and localized wording.

Class Balance Adjustments

Priest

  • Repentance: Spell Power coefficient reduced: 400% → 130%.

  • Purify: Spell Power coefficient reduced: 300% → 80%.

Druid

  • Plague: Spell Power coefficient reduced: 150% → 120%.

  • Starlight Flame: Spell Power coefficient reduced: 150% → 120%.

Abnormal DPS was detected among some healers, so adjustments have been made.

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