Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Against All SkiesNewsCelebrating our first 1000 wishlists!!
Community

Celebrating our first 1000 wishlists!!

Against All Skies · published 16 Sep 2026, 09:40 UTC

All newsPlayers around this dateRead on Steam

I'm kind of new to writing posts like these but this truly is just a heartfelt thank you to everyone that's shown us such love and support for our first year of development. The whole game, and the team, has been built from scratch just over a year ago so it has been a lot of groundwork to find what it is we want to make and how we're going to do it. We even started with this as a paper prototype board game lol.

We knew we wanted to make a game about an interesting party of characters working together and taking a lot of inspiration from the combat styles and perspectives of Persona, Expedition 33 and even Honkai: Star Rail, so we put it all together and boom we ended up with our sky island windpunk fantasy of Against All Skies!

Over the past year, we then showed the game at our amazing IGDA hub in Helsinki, and participated in Finnish Games Week (which is happening again in October, do check it out!), Oddfest, Finnish Gaming Icubator, all to see what people think and we were really happy with the outcome! I also travelled to Nordic Game and Develop Brighton to see how people outside of Finland respond and it was a lot of fun.

ANYwAY, just for some fun, I'll attach some of the old videos we have of the games development, enjoy!!

Here's to the future of this game and to everyone that's played so far! ^^

We first wanted to call it Winds of Magonia hahaha but the core idea of three-member resonance was there.

Then there was this and yeah UI all over the place, WAY too packed

Andddd I could have sworn I had more but I will have to dig them up from somewhere.

But yeah, it's been a journey, and looking forward to the coming year, hope you all are too!

Much love from Lewis and the whole dev team

More from Against All Skies

Other announcements

All news
In-game event14 Sep 2026Open playtest for Party-based RPG Fest!Over the summer, we've iterated on a lot of the core systems and we're now very happy to say that the base of the game for Act 1 is now here. Which means.. Now is the perfect time to hear your thoughts, so we've opened up the playtest for the duration of party-based RPG fest! For those that are new to the game, Against All Skies is heavily inspired by games such as Persona, Honkai: Star Rail an…In-game event8 May 2026Mid-Fest UpdateHelloooooooooooo everyone! Hope y'all enjoying Deckbuilders Fest, Lewis (producer) here. I might post my personal favourite list in another post soon :0 Anyway! This is a short update post to share some changes we've made, some based on the feedback in deckbuilder fest so far and some based on our own plans. Everything shared is hugely helpful so thank you to all! 1. Flow & Resonance Explanatio…Steam news4 May 2026Steam Playtest is PUBLIC for Deckbuilder FestWhat is Against All Skies? A bunch of amateur devs in Finland thought we'd get together and try to make our own party-based RPG. Well, we can't quite do that scope so we thought we'd try putting it into a roguelike deckbuilder format and here we are! We're making a challenging party-based RPG roguelike deckbuilder with our own turn-based system. How much of the game is done so far? Starting in…