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Lucky ShotNewsBug fixes and hacked holo system improvement
Game update

Bug fixes and hacked holo system improvement

Lucky Shot · published 10 Aug 2026, 12:16 UTC

All newsPlayers around this dateRead on Steam

Hello everyone! thanks so much for reporting all of these bugs, we are working hard to fix even more later!

Holos

  • Happy Hour now correctly modifies the shop price tag of the Energy Drinks in each shop. Prices also refresh correctly when Happy Hour is equipped or removed.
  • Mad Scientist now displays how many rounds remain before it breaks. A notification now identifies the Special Bullet it destroys.
  • Chameleon now reliably unlocks after purchasing every other required shop Holo. Existing saves that already meet the requirement are checked automatically.
  • Toasty! will no longer select Chonk Holos when creating a Hacked shop offer.
  • Hacked Holos are now included in the Holo count shown in Run Inventory Info.We want Hacked effects to avoid interacting with Chonk Holos so that Chonk’s two-slot drawback can’t be completely bypassed. We’ve been experimenting with this change since the demo to make Hacked holos a little more challenging while keeping them incredibly powerful and, well… Chonks are simply too big to hack, you know?
  • Witchcraft’s description now correctly displays its +0.2 Streak Bonus.
  • Unboxing’s description now clarifies that its effect activates when opening a box.

Achievements

  • Fixed an issue with the "The More, The Deadlier" achievement that made it incorrectly unlock with bullet modifiers.

Bosses and Rounds

  • Fixed an issue with endless bosses incorrectly awarding an automatic victory when his target-destruction or Holo-activation limit ended the round. Reaching the limit still ends the round, but the final score now correctly determines whether the round was won.
  • Round summaries now show the correct adjusted target score after accepting a "double the score requirement" challenge.

Gameplay Fixes

  • Cloned Giga Targets no longer become permanently larger with each new copy.
  • Fixed an issue with the Bunker Gun holo not locking the magazine after consuming an Expired Hacked Drink.
  • Improved the spawn animation of copied targets to prevent unintended size changes.

Menus/UI

  • Fixed the main menu disappearing when repeatedly pressing Escape during menu and Settings transitions.
More from Lucky Shot

Other announcements

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