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Dome KeeperNewsPatch v5.0.6 is out now!
Game update

Patch v5.0.6 is out now!

Dome Keeper · published 21 Jul 2026, 08:58 UTC

All newsPlayers around this dateRead on Steam

Happy timezone, Keepers!

We're flying in with a pretty hefty patch this week, so be sure to catch up on all the notes below.
Hope you're all staying cool in the heatwave!

MAJOR

  • Improved the physics synchronization between client and host, which improves the network stability greatly.
  • Added a ping label in the pause menu for clients to check the current ping from client to server.
  • Reworked the Beastmaster carry and throw to be as before v5.0.5.
  • When twin-stick is enabled, the Assessor and Infiltrator will still use the current move direction for their abilities if no aim direction is given.

MINOR

  • Myzel now spawns Mushrooms faster the more players are in the team to make it viable in multiplayer.
  • Catgoblins now climb down the vine not being upside down.
  • Prevent binding Escape / Start Button to any action.
  • Packed drops now deal the proper damage when shredded in the 'Hurtful Iron' assignment.
  • When a client drops during the landing stage, the others will still be able to continue the game and the disconnected client can re-join.
  • Tracking damage from the Spire in the detailed statistics now.
  • Adjusted the Kunai Carrier delivery distance for shredding.
  • Some performance improvements on the Infiltrators Kunai Carrier.

BUGFIXES

  • Fixed a bug where Input was broken in a loaded multiplayer savegame after switching keepers.
  • Fixed a crash that happened when leaving to title stage while a Kunai Carrier was flying.
  • Fixed some battle abilities not loading properly when a client joins an active run.
  • Fixed tiles spawning multiple drops due to high latency.
  • Fixed projectiles being stuck on sword dome's surface after being reflected with the sword shield.
  • Fixed artillery gun shooting for other clients when exiting while keeping the shoot button pressed.
  • Fixed multiplayer boards not loading for previous seasons.
  • Fixed one-way teleporter being off when loading a savegame with an active portal.
  • Fixed clients breaking the game when they join right when the host starts the game.
  • Fixed the leaderboard for multiplayer prestige not loading properly sometimes.
  • Fixed drops getting stuck with the gravitational lift in some cases.
  • Fixed goblin entrance hole appearing even if there is no Beastmaster currently selected.
  • Fixed partially opened goblin holes closing animation.
  • Fixed the Keeper changing the color at some places in the loadout.
  • Fixed dome ambience not playing.
  • Fixed starting camera being off.
  • Fixed various bugs that were caused by throwing gadgets and relics into the opposing team's dome.
  • Fixed Infiltrator run animations when playing with controller.
  • Fixed the upgrade tree showing wrong values when there are multiple predecessor branches.
  • Removed the mini dome in the background of the landing scene.
  • Fixed visual sorting for some dome elements.
  • Fixed sound of Stunlaser.
  • Fixed Infiltrator aim indicator showing while at dome station.
  • Fixed some game ending tracks not looping properly.
  • Fixed the laser dome weapon starting with the wrong animation.
  • Fixed secondary station not showing when restarting in split-screen mode.
  • Fixed clients not being able to buy any upgrades after a lag spike.
  • Fixed some pixel bleeding with one of the Engineer skins.
  • Fixed the music cycle option not working properly. Music now plays at the set amount of cycles.
  • Fixed Chainsaw particles and audio to play during a soft pause (e.g. when in station).
  • Fixed packed drops from the Resource Packer becoming invisible for clients.
  • Fixed clients keeper not getting removed when a gamepad controller disconnects.
  • Fixed keeper gadgets not being spawned for players that rejoin a run.
  • Fixed upgrades not being saved when a player rejoined a restarted run.
  • Fixed Suitblaster Tutorial showing for the whole team, not just the owning player.
  • Fixed a crash due to interaction between the Kunai Carrier and the Ressource Packer.
  • Fixed Suitblaster and Resource Packer charges resetting when a player rejoins a run.

Thank you so much for all of your continued support,
Team Dome

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In-game event3 Sep 2026Patch Notes for v5.08.14!Hey Keepers, How did Autumn sneak up on us like this? We hope you're all enjoying the cooler weather. Here's the latest & greatest patch notes from the team! CHANGES · Added direction indicators for Multiplayer to show in which directions your fellow Keepers are. The indicator can be disabled in the Options. · Added an option in the Infiltrator Input Settings to toggle between auto and manual p…In-game event30 Jul 2026Patch v5.0.7 is here!Hey Keepers, we're back once again with another juicy patch full of changes & fixes, including new Relic Hunt modifiers & more! Thank you as always for your feedback, we really appreciate hearing from you. Check out the full notes below: CHANGES · Prestige can now be played with more than 2 players in a casual way. Scores of Prestige Runs with 3 or more players are not uploaded. · Reworked Kuna…Sale25 Jun 2026Get 70% off of Dome Keeper in the Steam Summer Sale!That's right keepers, you heard us - get a whopping 70% discount on Dome Keeper during the Steam Summer Sale. A perfect way to convince your friends to finally join you in multiplayer and enjoy their latest new mining addiction. We're not sure the dome gives you UV protection but the mines certainly will. Love, Team Dome