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Myriad MayhemNews0.751 (@Experimental Branch)
Game update

0.751 (@Experimental Branch)

Myriad Mayhem · published 2 Jun 2026, 14:19 UTC · build 23528168

All newsPlayers around this dateRead on Steam

Summary

Just a minor patch that fixes some localization issues and tones down camera shake across most effects, as it was a bit too intense.

Evasive elite bugs currently being hunted

These are known issues that I haven’t been able to reproduce or are hard to fix.

  • MagicCircle Aegis - the new AI sometimes sneaks inside, even if they shouldn’t be able to.

  • Chain Lightning: Doesn't always jump to the next target in the vicinity.

  • Upgrades in progress don't always cancel when the building is destroyed.

  • The new AI version had a large impact on performance - will look into it if it gets out of hand (most noticeable with a lot of units, e.g. with the pack of the black wargs).

Elusive bugs — presumed eradicated (since Patch 0.74)

  • When you restart multiple matches after each other the game crashes, the culprit is the Pathfinding AI tool the game uses - Thanks to the community for finding and reporting it. Will try to get hold of the author to see if he knows a fix.

  • If you're slowed by a chill effect, the blue visual effect sometimes doesn't disappear.

More from Myriad Mayhem

Other announcements

All news
Game update8 Sep 2026Devlog · 2026-09-08Dev Log — Slower Roads Ahead, But Still on the Path Hey everyone, Two things I want to talk about today: the pace of updates going forward, and why "new maps" — which I said was next — got quietly pushed down the list. Updates will come slower from here I don't have as many hours a week to put into the game as I used to. That's just the reality of my life right now, and I'd rather tell you that…Game update27 Jun 20260.755 (For All Branches)Hotfix A balancing pass on the new towers. For both towers: · Reduced attack range by roughly 50% for both towers. · Removed camera shake — with so many towers firing constantly, it was starting to feel like a 24/7 earthquake. Changes to the Bog Clan's tower only: · Longer hit delay. · Smaller area of effect. · Longer cooldown.Game update27 Jun 20260.754 (For All Branches)Summary A minor update to the game's resolution settings: · Resolutions your monitor does not support are no longer shown in the list - Previously the game would silently default to a supported resolution without telling you which one. · Custom resolutions are now clamped to your monitor's maximum width and height, preventing the game window from extending outside your screen. · This does mean…