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EndeavorNewsPraesidium Campaign
Major update

Praesidium Campaign

Endeavor · published 29 May 2026, 20:44 UTC

All newsPlayers around this dateRead on Steam

The Praesidium campaign is now live. Update notes below...

- New 16(+2) mission Praesidium campaign

- Fixed minor UI bugs

- Various visual improvements to UIs

- New volume setting for UI sound effects

- Added LOD to destroyed vehicle meshes

- Updated steam integration to support steam lobbies

- Updated some older maps with new textures

- Added multiplayer lobby (hidden while still in development)

- Updated game save system: Save files can now be found at \\Users\\UserID\\AppData\\LocalLow\\Endeavor\\Endeavor Rite of Passage.

- Fixed a very persistent bug that was preventing transport units evac buttons from working as intended.

- AI Sniper unit now utilizes armor piercing shots on a cooldown

- Experimental Mech unit now reacquires targets properly when swapping between weapon types

- Experimental Rocket Bot now deals more damage

- All experimental units now have their own unique death visuals

- Added destruction visuals to the Yari structures that were still missing them

- Spider monsters now have more performant 3D models and improved animations

- Updated Yari and Praesidium super power UI images

- Fixed Praesidium AA turret and AA tank targeting flaw that caused units to stop firing at targets

- Added circular formation variants with Shift key

- Added resolution selection to settings

- Updated additional game text to include language translations

- Many additional minor bug fixes and code improvements. I didn't write them all down. :(

More from Endeavor

Other announcements

All news
Game update23 Aug 2026Fix- Swapped Endeavor wall upgrade laser turret with Vulcan turret and fixed the crash condition.Game update18 Aug 2026Minor Update- Added custom keys for camera movementGame update13 Aug 2026Lighting and Achievement Updates- Added volumetric lighting and fog - Added several new achievements