Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
UNPOCNewsPatch Notes for 5/25/2026
Game update

Patch Notes for 5/25/2026

UNPOC · published 25 May 2026, 03:58 UTC · build 23391814

All newsPlayers around this dateRead on Steam

Bugfixes:

  • When fishing, you click the mouse to "reel in" the fish. Well that starts applying forces to the fish to get it to come in, but there are other forces already on that fish to keep it floating and to move it back and forth in the water to simulate fighting. All these forces cause along with the reeling force cause a "runaway forces solver" in unreal engine and crashes the game. I was able to replicate this by lowering my frame rate to 10 and it happens basically every time. Higher frame rates will be less likely to hit this bug, but it is still possible. To fix this, I factored in the "delta world time" into the forces being applied by the reeling which will limit the amount of force that builds up every frame.

  • Cooking Tripod not always cooking. I updated the cooking tripod to scan for all objects below it in case there is something blocking the fire.

  • Casting fishing line power has been fixed to be more consistent between difference framerates.

  • Eating and drinking could were not synchronized with the hunger and thirst state degradation. This should now be fixed.

Balancing

  • Unlocking tools minigames have been made easier since the point of the game is not to get good at the minigames.

Thanks for everyone's support during Ocean Fest and your continued help in making UNPOC a better game by submitting your bug reports. I will continue to fix them as people find more issues.

More from UNPOC

Other announcements

All news
Game update26 May 2026Patch Notes for 5/26/2026Bugfixes: · Fixed Birds Eye view regression · Fixed more translations · Changed raft buoyancy forces to be less frame rate dependent. This should help with rafts sinking when there are a bunch of buildings on them. · Fixed items not being crafted sometimes. Please let me know if there are any more issues regarding this. Improvements: · Remove raft camera shake... hopefully no more motion sickne…Game update24 May 2026Fixed Portuguese TranslationsFixes -Portuguese Translations A huge shoutout to my new friend Luiz who was kind enough to fix the Portuguese translations. Go check out his stream and channel: Thank you again. Please reach out to me if you language translations are also terrible and would like to help make UNPOC available to more people in your region! Also, thank you all for the support during Ocean Fest!Major update8 Apr 2026Sunken TempleNew · Sunken Temple puzzle - Something ancient is stirring beneath the waves. Scattered across the world are cryptic stone pillars hiding the pieces you’ll need to craft a mysterious compass. Once assembled, it points toward a place long lost to time—a temple buried deep below the surface. Find the clues, build the compass, and follow where it leads… if you dare. · Mushrooms now scattered aroun…