Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Camping Keeper PlaytestNewsAlpha update #3: Silver and Gold now visible, stuck camper fixed
Game update

Alpha update #3: Silver and Gold now visible, stuck camper fixed

Camping Keeper Playtest · published 18 Sep 2026, 16:21 UTC

All newsPlayers around this dateRead on Steam

- Silver and Gold trophies are now visible: the objective line follows the next tier after Bronze, and a "Silver reached!" / "Gold reached!" popup appears when you climb a tier
- Scenario screen reworked: one to three stars next to each mission (Bronze, Silver, Gold), a big star rating for the whole scenario, and the Play button under the map
- Next scenario now needs 5 mission stars out of 9 (Bronze everywhere plus at least one Silver or Gold); the screen tells you what is missing
- Fixed: a camper could get stuck forever inside the staff room
- Fixed: "Access blocked" warning is now more accurate (it uses the same rules as the visitors)
- Wording: end-of-tutorial letter now says where the Objectives tab is, lighting instruction rewritten, "Snack machine" / "Drink machine" renamed so they can be told apart

Steam updates automatically, just restart the game. Saves from previous builds keep working.

More from Camping Keeper Playtest

Other announcements

All news
Game update23 Sep 2026Alpha update #5: campers no longer trapped by new walls, grocery says why it cloBUGS · Major: walls and objects could be built on top of campers, trapping them for good. Anyone buried is now put back on their feet. · Major: the grocery closed in silence when the power grid overloaded. The alert now names the cause. · Major: trash could land out of reach and stay there forever. · Minor: campers kept walking a route a new wall had closed. · Minor: alerts faded away during pa…Game update20 Sep 2026Alpha update #4: crash on Continue fixed, new mouse gestures (0.1.4)BUGS · Major: clicking Continue in the main menu could crash the game once a mission had all of its trophies. · Minor: moving an object no longer wipes its state. Flags keep their country, trash cans keep their contents, equipment keeps its wear. · Minor: campers no longer complain about things this version cannot build. NEW FEATURES · Hold left click on an object to move it, hold right click t…Game update17 Sep 2026Alpha update #2: your saved missions come back- Loading a save made during a mission (tutorial or campaign) lost the mission itself: no objectives panel, no trophy, no next mission. Fixed. The tutorial now resumes at the step you saved on. - Saves made before this update stay as sandbox games, sorry about that: start the mission again if you were in one. - Room names now show in English ("Outdoor games 1" instead of "Jeux extérieurs 1").