NEW FEATURE: Controller Support! Fracture Point now officially supports controllers! You can now play the game using a controller, with controller-specific inputs, aim assist and button prompts throughout the game.
- Added a new Controller section to the settings, where you can adjust aim assist strength, controller bindings, double-press actions, Hold/Toggle behavior, look inversion, rumble, and other controller-related options.
- Keyboard controls have also received more customization options, including double-press and hold inputs, as well as the ability to clear individual bindings.
- Added an option to reset all keyboard / controller bindings back to their default values.
If your controller is not working in-game:
- If you’re using a PlayStation or Xbox controller, make sure Steam Input is disabled, then restart the game.
- If that doesn’t help, enable Steam Input and make sure the selected preset is "Gamepad", not "Keyboard and Mouse".
- Vibration may not work on PlayStation controllers when connected over Bluetooth due to a Unity limitation, so using a wired connection is recommended.
Huge thanks to N2Devil for working with me on the controller support implementation!
If you find any bugs or issues related to controller support, please let me know in the comments or discussions, and I’ll do my best to fix them as soon as possible!