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DeadzonedNewsPatch v1.2
Game update

Patch v1.2

Deadzoned · published 9 Sep 2026, 12:44 UTC

All newsPlayers around this dateRead on Steam

//misc changes
- Weapons that have less than 11% Durability are now shown in Red. Hovering over them will also say they are close to busting. If you attack and the Durability enters this threshold for the first time then it now shows a message saying your weapon is close to busting.
- Gear - Wearage Scanner: If a weapon has less than 33% Durability then the weapon name now becomes redder the less Durability it has.
- Talent - Fettler Eye: When hovering over a loadout weapon its Durability stat is now shown.
- Status Screen: Hovering over a gun will now say what ammo it uses.
- Terminal - Zonal Data Bank: The amount of score items has been reduced and made more random.

//bug fixes
- Compendium: Changing the selector/pages in various menus was rather scuffed when using a gamepad.
- Compendium: When using a mouse pressing Up/Down on the Talentology menu would cause a crash.
- Compendium: The Achievement list was showing a Confirm control tip.
- Achievement - The Ultimate Pistol Weapon: On the Choose Class screen hovering over the Vampyre Highborn class would give the achievement.
- Tutorial: When using a Playstation pad the tutorial text would show a backslash character instead of a triangle.
- Escape Menu: When using a gamepad you couldn't use the analogue stick to move the selector.
- Escape Menu - Gamepad Controls: You couldn't set the Menu Back button.
- Choose Game Mode menu: Its description was showing a wrong number of zones.
- Status Screen: Upgraded Talents were still showing their un-upgraded text.
- If you attacked multiple times in the same turn then it would reset the console messages after each attack.
- If you were Poisoned then it wouldn't show the Plagued console message.
- Class - Vampyre Highborn: Its class talent was healing you even if it was a ranged attack.
- Enemy - Humongous Slime: The Slime it spawns upon was being placed off the grid.
- Crates: When inspecting its items you could press Escape to exit the menu.
- Terminal - Class Favour: It wasn't showing Ammo items if you already had some of that ammo.
- Zone event - Enforcement Sector: There was a chance the databank room wouldn't have a door

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Game update17 Sep 2026Patch v1.7//misc changes - Tutorial: It now mentions how to reload a gun. - There's now an Action List key for when using the keyboard without Mouse Support. - Action List: When using a gamepad if you press the Action List button but you don't yet have any Actions then it will now show a console message. - Action List: When using a gamepad and the Action List is open it now shows a Cancel button tip. - A…Game update15 Sep 2026Patch v1.6A new mechanic has been added called Actions as a bit of a test run to see how they feel. They aren't explained in the ingame tutorial so I'll just explain them here for now. 5 new special gear items have been added which act like consumables. Once picked up a little HUD icon shows near your weapons which allows you to use that item's Action. They're intended to be uncommon and used for those l…Game update13 Sep 2026Patch v1.5//misc changes - When hovering over your Loadout weapons using a mouse it will now show their weapon range circle around you. - Tutorial: It now explains skipping a turn. - Tutorial: It now has a Terminal that explains what the profile stats are (in case you're playing on a gamepad). - When using a gamepad it will now say if there's something next to you that can be interacted with. - You now c…