
- New story levels, enemies, and equipment.
- Difficulty selector. The current difficulty is set to Hard, but can be switched to Normal at any time in the main menu.
This update was created to address the issue of the game's abrupt ending. Initially, I planned only two additional levels, intended to lead to a more logical conclusion, but this proved insufficient, and the scope of the work gradually grew far beyond what was planned. I hope this work resonates with everyone who returns to the game. Thank you for continuing to play!