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Idyll IsleNewsIdyll Isle 1.0.6.9 Patch Notes
Game update

Idyll Isle 1.0.6.9 Patch Notes

Idyll Isle · published 21 Aug 2026, 17:33 UTC · build 24867264

All newsPlayers around this dateRead on Steam

Highlights: This round is about how the farm feels once it spreads out. Your Farmer used to stay tied up with whatever was closest, so Fields further out would sit ripe and untouched, looking abandoned—now they go for whichever plot has been waiting longest. Facilities that need Repair, like the Lighthouse and the Gravel Pit, now show you how much longer they need when you hover their progress bar. And the tutorial popup that wouldn't respond to clicks is fixed.

Gameplay Improvements

  • Farmer · Longest-waiting plot first: Once a crop ripens it starts counting how long it has been waiting, and your Farmer now heads for whichever plot has waited longest, only falling back on distance when several have waited about the same. Spread your farm out and the far Fields no longer sit there ripe and forgotten.
  • Repair · Hover the bar for time remaining: The Lighthouse, Filtering Basin, Gravel Pit, Shipyard and Echo Stele—plus passages like Wooden Bridge I and the Abandoned Mine—now show how much longer the work will take when you hover the progress bar after starting a Repair. No more waiting and guessing.

Bug Fixes

  • Tutorial · Blade and fuel popups wouldn't respond: Picking a Blade during the Gem Workshop tutorial, or Fuel during the Blacksmith Shop tutorial, sometimes left you clicking a popup that did nothing, stuck on that step—especially when picking a save back up. Fixed.
  • Gem Workshop · Dragging raw gems no longer gets interrupted: While dragging a raw gem into Cutting Priority, a fresh delivery from your miner would refresh the whole Available Gems row and drop whatever you were holding. Drags now survive it.
More from Idyll Isle

Other announcements

All news
Game update8 Sep 2026Idyll Isle 1.0.7.6 Patch NotesHighlights : With every Animal Pen full, clicking a wild animal no longer stops at a notice—the taming panel opens as usual, so you can read its quality, sex, lifespan and output first, with only the Feed to Tame button disabled. Two Fisherman fixes as well: a fishing spot could stay marked as occupied, and the fisherman who lost a race for a spot stood idle for a round. Gameplay Improvements ·…Game update31 Aug 2026Idyll Isle 1.0.7.5 Patch NotesHighlights : The Filtering Basin and Gravel Pit now raise a bubble above the building when their yard fills up and work stops—no need to open the panel to find out; Mail now pulses and carries an unread badge when a new letter arrives, matching how Quests does it; the Album icon no longer keeps a permanent count in its corner; and echoes are numbered independently , starting at I . Also fixed R…Community28 Aug 202645 Days In: A Report, and a Thank-YouI opened the Steam backend today and found a new line item: Idyll Isle: Recouped Steam Direct Fee $97.39 A quick explanation: putting a game on Steam costs a $100 entry fee up front. It isn't gone for good — Valve returns it once the game has earned $1,000 . So that line means this little island crossed the line. And it settles the July books — which is to say, the first half-month after launch…