Strikers Club · published · build 24731758
Hello strikers! This patch brings a first set of major system and performance reworks under the hood that provide stability and consistency to the game. Thank you to everyone who helped us figure out areas to improve and test our improvements!
Our biggest priorities for coming updates:
Pre-match position preference selection
Career statistics and leaderboards
More playstyles and tweaks to the existing ones
Ranked
While we work on these, more performance improvements and bugfixes will naturally be worked on as well.
We've gathered the most active countries from every region and created packs to represent them!
These packs include a jersey, face paint with the national flag, and an in-game title. If you like this concept, let us know what other countries we should introduce next!
We have completely reworked the inner workings of the sprint system. You should not notice a difference in gameplay, but stability and consistency has increased a lot. This fixes underlying issues like sprint getting stuck after lag spikes and stamina draining after stopping your sprint in rare but game breaking cases.
Significantly improved server performance, which leads to less lag spikes and a much better experience when playing with larger formats.
Matchmaking bans have been made more gradual: Leaving multiple times within an hour increases the ban time: No punishment, 1 minute, 5 minutes, 10 minutes, 15 minutes. Matchmaking bans will stay disabled for now while we keep track of leaves to evaluate whether this is the right approach to discourage mid-match leaving.
The new connection warning will only show when you're having packet loss
A new setting has been added to turn off the connection warning altogether
Added a frog beanie
Added snow goggles, eye patch
Added slippers
Added tattoo: "Patience"
Added Knee Pads and Elbow Pads
Improved net code for fake shot, goalie jump, tackles. More responsive and better prediction
Fixed clipping on the retro jersey
GLHF,
Oddshot Games