
Hello everyone!
The latest version did not reveal any unexpected issues that would force us to change plans for emergency fixes, so the team has already moved on to the next patch.
And now we are returning to Journey.
We have not given this mode a major pass in quite a while, and over time it has become much clearer where card combat needs better readability. We want to make the cards easier to understand both visually and mechanically, while improving the overall comfort of playing the mode.
This is our current direction, not a promise that the entire scope described below will make it into the very next patch.
Which of the five builds would you try first? What card interactions would make it feel truly distinct?