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MetamancerNewsMetamancer Official 1.0 Release!
Major update

Metamancer Official 1.0 Release!

Metamancer · published 13 Jul 2026, 20:46 UTC · build 24185953

All newsPlayers around this dateRead on Steam

The wait is over!

After nearly a year in development, Metamancer is leaving Steam Early Access for its 1.0 release on Monday! I want to thank everyone who purchased the game while in Early Access! 

We are incredibly grateful to everyone who played during Early Access and helped shape the game into what it is today. 

If you haven't grabbed your copy yet, there will be a 34% off promotion for the 1.0 release.

Equipment & Loot

One new skill and two new RAM skill augments. 

Singularity Core - Is cast over an area and pulls enemies into a central location. 

Resonance Amplifier - Scales the effect magnitude of all other equipped RAM, enabling hybrid RAM builds.

Overclock Core - Grants crit chance and crit multiplier to all skills, opening up universal crit-focused builds.

Menus

  • There is a new home main menu, and a title screen. 

  • Graphics settings are now saved on restore.

Save System

  • Full Save/Load System Added

  • Save, load, list and delete functionality using JSON slot files. 

Boss Movement Improvements

  • Added corner-escape routing to Metamancer and boss movement paths so bosses no longer stick in corners during combat.

  • Culled/clamped boss sprites so they stay visible at the top and edge corners of the map.

World & Faction Systems

  • Convoy Rendering Cleanup

  • De-cluttered faction map caravan rendering and consolidated duplicated CONVOY info blocks for a cleaner map view.

  • Fixed caravan unit handoff so units reinstantiate on the next map along the path instead of disappearing during sector transitions.

More from Metamancer

Other announcements

All news
Game update3 Aug 2026Metamancer Update 1.10Metamancer will be part of the 2026 Steam Cyberpunk Festival starting on Aug. 3! With the launch of the festival, Metamancer is rolling out a new patch that adds two new biomes (the Verdant Jungle and Cryogenic Archive), new melee weapon abilities, a location-based procedural lore system and adjusted game balance. The new biomes include 12 new procgen tile types The Cryogenic Archive is a corpo…Game update18 Jul 2026Metamancer Patch 1.02Gameplay · The game now has methods for avoiding dead ends when entering a new map. The game will fill certain holes in the map, and will move the player to the nearest pathable location along the entry axis. · Fixed a bug with melee hemorrhage not applying tick damage. Bleed now deals damage each turn and uses the same DOT damage numbers as fire. · Chained enemies should now be pulled into the…Game update17 Jul 2026Metamancer Patch 1.01Thank you to everyone who purchased Metamancer for the 1.0 release. This patch addresses a few bugs and reported issues. · Graphics, audio, and control settings are now saved and restored between sessions — resolution, scaling, fullscreen, font preferences, music/SFX volume and mute states and custom keybinds. · Added a proper windowed mode: the game opens in a centered, draggable window with a…