
The Windows version is available first. The macOS version will be added once its release preparation is complete.
Three Kingdoms Classic is a turn-based grand strategy game set in the turbulent era from the late Han dynasty to the end of the Three Kingdoms period. Through cities, officers, warfare, diplomacy, supplies, and domestic commands, the game portrays the rise and fall of rival factions.
Players can take command of a faction and aim to unify the realm, or use Spectator Mode to watch AI factions wage wars, form diplomatic ties, and shape their own version of history.
Based on the feedback we received during the playtest, many parts of the game have been adjusted and expanded.
In particular, we focused on battle presentation, officer availability in later scenarios, dialogue and titles, UI flow, Spectator Mode, balance, and quality-of-life improvements.
The battle system has also been reorganized. The former field battle structure has been refined, with Meeting Battles and Outside-the-Walls Field Battles now more clearly distinguished. Formations, tactical choices, battle logs, and battlefield information displays have also been improved to make battle results easier to understand.
Short comments, detailed reports, bug reports, and notes about inconvenient parts of the game all helped improve development. While not every suggestion can be reflected at once, we will continue improving the game step by step after release.
After launch, we plan to continue working on the following areas:
Bug fixes and stability improvements
UI and readability improvements
Spectator Mode quality-of-life improvements
Battle and diplomacy balance adjustments
Additional event and record-related content
Quality-of-life features based on player feedback
If you encounter any issues or have feedback, please share it through the Steam Community or the in-game contact/feedback channel.
Thank you for playing Three Kingdoms Classic.