
Hi everyone, we're releasing this update with some changes. Here is the full list:
The backgrounds of certain screens did not scale correctly with different resolutions which has now been fixed
Cursor's point of contact is now correctly aligned
Level completion time is now shown properly
Overall performance improvements
Improved explosive shots and ricochet interaction
Execution hand animation is no longer interrupted by the hit animation
Centered graphics in perk selection screen
Resolution dropdown no longer appears blank in the main menu
You can now encounter different enemy types according to the routing you take throughout a run
Enemies now spawn pseudo-randomly across all levels
Implemented pixelization to the general look of the game
Additional VFX in Impalaxis sequence
Thank you very much for playing the game and helping us with your feedback, we hope you continue to have fun!
-Julio & Raymundo