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HEMOHOUND Playtest · public · first seen

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Patch notes · published by the developer

0.0.9.6 Patch Notes

On Steam

Hi everyone, we're releasing this update with some changes. Here is the full list:

Fixes

  • The backgrounds of certain screens did not scale correctly with different resolutions which has now been fixed

  • Cursor's point of contact is now correctly aligned

  • Level completion time is now shown properly

  • Overall performance improvements

  • Improved explosive shots and ricochet interaction

  • Execution hand animation is no longer interrupted by the hit animation

  • Centered graphics in perk selection screen

  • Resolution dropdown no longer appears blank in the main menu

Feature

  • You can now encounter different enemy types according to the routing you take throughout a run

  • Enemies now spawn pseudo-randomly across all levels

  • Implemented pixelization to the general look of the game

  • Additional VFX in Impalaxis sequence

Thank you very much for playing the game and helping us with your feedback, we hope you continue to have fun!

-Julio & Raymundo

Discord Server

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