Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
When We ArriveNewsNew Patch: Better Loot & Spectator Mode
In-game event

New Patch: Better Loot & Spectator Mode

When We Arrive · published 31 May 2026, 18:24 UTC · build 23496298

All newsPlayers around this dateRead on Steam

One of the most-requested changes has been added!

Bug Fixes:

  • The goblins now strike properly instead of gently patting the player

  • Fixed some typos

  • Some item effects are now correctly displayed in the status menu

Adjustments:

  • Less food is now consumed while standing still

  • Treasure chests now more frequently contain rare and uncommon items

  • The chest in the Goblin Camp can now be reached without the teleport ability

  • The sell pouch at the blacksmith is now easier to reach

  • New players now start with abilities already selected

  • Restsites and merchants can now be found more often on the map

New:

  • Spectator Mode

    • If a player dies during a journey, they can now watch their fellow travelers continue. Use left and right mouse button to switch between travelers

  • The menu now contains a button to free yourself if you get stuck somewhere

  • New ability added at restsites

    • At restsites you can now choose between healing and eating

Next up, we're planning some changes to the enemies, as we've received a lot of feedback there. This will be a somewhat larger overhaul and will likely take a little more time. Additionally, starting Friday, a new area and another location will be waiting for you to discover!

Please make sure all your friends are playing the same Early Access version for multiplayer! We're excited to hear your feedback! And a huge thank you for your support — it really means a lot to us!

Have a great journey!

More from When We Arrive

Other announcements

All news
Game update27 Jun 2026Hotfix: Voice Chat AdjustmentsWe've optimized a few settings for the in-game voice chat to make the audio sound better! Adjustment: · The audio settings for in-game voice chat have been optimized Please make sure all your friends are playing the same Early Access version for multiplayer! We're excited to hear your feedback! And a huge thank you for your support — it really means a lot to us! Have a great journey!In-game event26 Jun 2026New Patch: Proximity Voice Chat is finally here!The Proximity Voice Chat is finally here! Bug Fixes: · If the host is the only one left on the journey after connection drops and other players in the session cannot rejoin, the journey can now be completed as usual without the host being automatically kicked from the session after 5 minutes · The synchronization of player movements between clients and the host has been optimized Adjustments: ·…In-game event12 Jun 2026New Patch: Enemy AdjustmentsWe've adjusted the enemies so you'll have a better chance of defending yourselves! Bug Fixes: · The goblin camps in a region have been fixed so that non-hosting players can now see them. · Switching items between hand slots has been fixed. Adjustments: · The tutorial text in the tavern regarding skills has been updated. · Item carrying has been adjusted to telekinesis carrying for all current c…