Choiceline Brawl · published · build 23031485
Hello everyone!
The biggest update for Choiceline Brawl yet is here! This patch includes active abilities, new heroes, card changes, several quality-of-life improvements, and bug fixes.
Active abilities are available in this patch. These are unique abilities that can be used during battle
15 available (5 per rarity)
Set as the first ability in the selection
Can be used during battle
Check out Choiceline Brawl - Official if you want to learn more about active skills!
Two new heroes have been added. They are now available for everyone to play
Valentin: If you have at least 750 AP at the start of a round, deal 4000 damage.
Claudette: Deal 300 damage after healing yourself for at least 50 HP.
Two new shop cards have been added for the new heroes. These can be found in packs
Double damage from the next damage source is now highlighted in the UI
Reflected damage is now highlighted in the UI
The artwork for the following abilities has been updated: Broken Rune, Flash Touch, Last Try, Skeleton Army, Magical Upgrade
Buffs
Blade of Salvation: 350 damage → 500 damage
Broken Rune: 170 (+40% AD) damage → 190 (+45% AD) damage
Burn Bandage: 60% increased passive damage → 70%
Burning Madness: 30% AD passive damage → 40% AD
Magic Execution: Healing below 300 HP → 450 HP
Nerfs
Amulet of Darkness: 500 AP → 290 AP
Blow from the Heart: 30% max HP damage → 28%
Heartstrike: 40% of current HP damage → 38%
Helmet of Evil: +100 AD per round → +85 AD
Knockout: 50 (+7% max HP) damage → 50 (+5% max HP)
Linear Power Strcture: Passive +80 AD and AP → +70 AD and AP
Magic Fingertip: +300 AP → +275 AP
Potion of Mortals: 20% chance to die → 25%
Ramming: 30% of current HP as damage → 28%
Released Power: 200 (+300% AP) damage → 200 (+275% AP) damage
Strength over Health: 10% scaling → 8%
Passive Meditation: 150% AD and AP healing → 115% AD and AP healing
Adjustments
Blood Diamond: The enemy gains +60 HP per turn → The enemy gains +150 maximum HP and heals 50 HP per turn
Totem of Shadows: The opponent takes no damage during the first round of combat → The opponent takes no damage during the last round of combat
Blow from Beyond: 550 (+35% AD) damage → 450 (+55% AD) damage
Combative: First fighter-type ability → Last fighter-type ability
Fixed an issue where the HP of the selected hero was displayed incorrectly in the top UI after selection
Fixed a bug that caused Wayne to appear with negative HP in the opponent selection screen
Fixed a translation error in the Relic “Infinite Courage”
Fixed a translation error in the Relic “Everything or Nothing”
Thank you so much for your feedback—this update wouldn't have been possible without you.
Please let me know what you think of the new content!