Choiceline Brawl · published · build 24076152

Hello everyone!
A new update for Choiceline Brawl is here! This patch includes a ton of new cards designed to enable more strategies and synergies in the game. As always, I've also made some quality-of-life improvements and fixed bugs.
Five new (common) active abilities have been added.
Wound Grip: Increase your passive damage by 20%. Lose 5% crit chance.
Stat Archive: Play a random stat card. (-1 cooldown per stat card chosen).
Call of the Arcane: Deals 50 damage. Increases by +50 (+15% AP) per use.
Darkness: Gain 15% of the next damage taken, randomly as AD or AP.
Magical Healing: Heals you for 100 HP. You lose 10 AP.
Sixteen new abilities have been added.
3 per class (2 common, 1 rare)
A new reroll ability that performs a free reroll
Check out Choiceline Brawl - Official if you want to learn more about the new cards!
Two new heroes have been added.
Jason: Deals 60 passive damage. After dealing 450 passive damage, increase it by 200% once.
Vector: Reduce the cooldown of your active ability by 1.
Two new opponents have been added.
Tikiki: Deals 90 (+50% AP) damage and inflicts poison. Each instance of poison deals 70 passive damage and grants Tikiki +60 AP. Can be reset with healing.
Ion: Activates a random ability from another opponent. Randomly gains +50 AD or +50 AP, or deals 250 damage.
21 new shop cards have been added for the new heroes, opponents, and abilities. These can be found in packs.
After a game ends, you can start a new one right away without going to the main menu
Some active abilities are now displayed more prominently and in greater detail in the Battle Log
Reaching levels has been made easier:
Maximum XP goal reduced: from 3,000 to 2,000
XP growth for new levels reduced: 1.15 to 1.1
The keyword “Passive” is now highlighted in the UI
The artwork for the following cards has been updated:
Heroes: Nova, Nina, Fynnder
Opponents: Futuria, Futuria Ability, Toxia, Toxia Ability, Finna, Finna Ability, Graf Toninski Ability
Buffs
Azrial: 3000 HP → 3200 HP; 200 (+100 % AD, +100 % AP) damage → 200 (+125 % AD, +125 % AP) damage
Valery: Increases the damage count when damage exceeds 300 → 265 damage
Mareike: 2400 HP → 2500 HP
Shadow Strike: Chance of Damage: 50% → 60%
Nerfs
Blade: 2750 HP → 2600 HP; 35-45 damage → 30-45 damage
Bruno: Healing (Base Amount): 200 → 150
Veth: 2900 HP → 2700 HP
Yagaga: 3100 HP → 3000 HP
Adjustments
None.
Fixed a bug where the active ability could still be used after the game ended
Fixed a bug where Weapon Arsenal did not evaluate Fighter-type stat cardsFixed an error in the description of Survival Instinct
Fixed a bug that prevented players from leveling up on the Heroes' Path after a victory, even though the XP goal had been reached
Fixed a bug where an existing block animation disappeared even though it hadn't been triggered
Incorrect information in the Battle Log has been corrected
Fixed an issue where some card images were not displayed correctly in the “Last Game” view in the profile
Thank you very much for all your feedback—it's the only way Choiceline Brawl can get better.
Please feel free to share your thoughts on the new content!