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Nasty ZombiesNewsv6.3 - Grounded
In-game event

v6.3 - Grounded

Nasty Zombies · published 15 Jul 2026, 19:52 UTC · build 24226699

All newsPlayers around this dateRead on Steam

Grounded - Game Archetype

Introducing a brand-new way to experience Nasty Zombies. This archetype is tailored for players who prefer a tactical, methodical pace. In this archetype, zombie speed is reduced, but their health scales indefinitely, and player mobility is restricted to be more similar to the average first person shooter.

This comes with new leaderboards too, but you're going to have to change up your playstyle if you want to reach the top.

Tips

Introducing gameplay tips to Nasty Zombies. These tips are contextual and will inform you of different mechanics you might not be aware of.

Each tip will only ever show up once, but you can reset them, or disable them entirely in the game settings.

More from Nasty Zombies

Other announcements

All news
In-game event29 Aug 2026v6.7.4 - Melee ImprovementsMelee Improvements · Melee killing a zombie without it being a headshot no longer drains the combo meter. · Landing a successful melee hit will half the remaining time until you can regenerate. Katana · Increased the Kinetic Attack speed multiplier from 50% to 75% Sledgehammer · Increased the Kinetic Attack speed multiplier from 33% to 50% · Increased Damage from 1,400 to 1,500 Additional Deadz…In-game event28 Aug 20266.7.3 - Game Mode & Balance ChangesDeadzone · The Deadzone now stays at maximum size after all zones are active. · The Deadzone's chance to go to a random part of the map has been reduced from 20% to 10% per wave . · Reduced the maximum time outside of the Deadzone to 30 seconds . Weapon Roulette · In Weapon Roulette , you can now imbue weapons with Tomes of Sin . Game Balance Changes · Insta-kill now increases your damage by 10…In-game event26 Aug 2026v6.7.2 - More Divine ChangesMore Divine Changes When attracting a Miracle with The Divine, you can now shoot the Miracle out of the air causing an explosion that will instantly kill all zombies in its radius! In Other News... · Improved the VFX for Divine Beams · Miracles have received additional VFX