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Nasty ZombiesNews6.7.3 - Game Mode & Balance Changes
In-game event

6.7.3 - Game Mode & Balance Changes

Nasty Zombies · published 28 Aug 2026, 21:40 UTC · build 25001522

All newsPlayers around this dateRead on Steam

Deadzone

  • The Deadzone now stays at maximum size after all zones are active.

  • The Deadzone's chance to go to a random part of the map has been reduced from 20% to 10% per wave.

  • Reduced the maximum time outside of the Deadzone to 30 seconds.


Weapon Roulette

  • In Weapon Roulette, you can now imbue weapons with Tomes of Sin.


Game Balance Changes

  • Insta-kill now increases your damage by 10x instead of infinity (This prevents Lust Tome shotguns wiping the entire wave every single shot (Was extremely OP and required no skill))

  • Insta-kill now applies its bonus damage even when penetrating (Insta-kill will be more powerful when shooting at groups of zombies now!)

  • Removed the Gluttony explosion damage cap (The cap was 2x zombies max health) (Golden bullet go boom!)

  • Reduced Ray Gun damage from 1500 to 1333 (This reduces the damage to where the gluttony damage cap was (2000), so it doesn't get even stronger with the change)

  • Slowed the pull speed that The Divine attracts Miracles (This will make it easier to drag the beam through zombies and shoot the miracle in the air)


In Other News...

  • Doubled the resolution of the ray gun impact texture.

  • In the Weapon Menu, the Fire rate bar now scales to 1000/2000, instead of 2000/4000, and Akimbo no longer affects the bar.

  • In the Stats & Leaderboards screen, you can now see your fastest time by clicking the >> button, without going into the global/friends leaderboards.

More from Nasty Zombies

Other announcements

All news
In-game event29 Aug 2026v6.7.4 - Melee ImprovementsMelee Improvements · Melee killing a zombie without it being a headshot no longer drains the combo meter. · Landing a successful melee hit will half the remaining time until you can regenerate. Katana · Increased the Kinetic Attack speed multiplier from 50% to 75% Sledgehammer · Increased the Kinetic Attack speed multiplier from 33% to 50% · Increased Damage from 1,400 to 1,500 Additional Deadz…In-game event26 Aug 2026v6.7.2 - More Divine ChangesMore Divine Changes When attracting a Miracle with The Divine, you can now shoot the Miracle out of the air causing an explosion that will instantly kill all zombies in its radius! In Other News... · Improved the VFX for Divine Beams · Miracles have received additional VFXIn-game event25 Aug 2026v6.7.1 - The Divine BuffThe Divine Buff When miracles are being collected with The Divine, any zombies that are hit by the beams instantly die, as well as any zombies in close range to any miracles being collected. In Other News... · Cursed Zombies are now slower than all zombies, instead of faster. · Non-crawler Zombies now crawl significantly slower through crawl spaces . · The Weapons Menu now displays how many pel…