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DepthLootNewsInternal Testing
Community

Internal Testing

DepthLoot · published 10 Jul 2026, 11:11 UTC

All newsPlayers around this dateRead on Steam

Hi everyone!
Over the past month, we've been polishing the game and adding missing mechanics to ensure its overall coherence. This week, we're conducting internal testing, and we hope to start a closed playtest within the next two weeks. We've also updated our Steam page - check it out!

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Community25 Sep 2026Updates to the Open Demo VersionHi everyone! We’re launching the DepthLoot Open Demo Soon . Over the past weeks, we’ve been reworking progression, expanding dungeon generation, adding new content, and improving existing systems. Here are some of the biggest changes you’ll be able to experience in the new demo. Playable Characters The demo now features two playable characters , each with their own starting biome, progression t…Community25 Aug 2026What’s Changing for the Next PlaytestHi everyone! Since the last playtest, we’ve continued working on DepthLoot and wanted to briefly share what will change for the next test and the upcoming demo . New Progression Progression will become less linear, with upgrade choices that will let you develop your character in different ways and shape your playstyle. Two Playable Characters You’ll be able to play as two characters with their…Community4 Aug 2026DepthLoot Playtest Closed. Thanks!Well, a huge thank you to everyone for participating! It was fun and extremely interesting to read the feedback, watch the playthroughs, and dive into discussions about the game! We gathered a lot of information from the survey and your feedback on Discord, and we managed to fix and improve a lot (though by no means everything) I don’t know about everyone else, but I’m happy with this playtest…