Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Witch the ShowdownNewsDemo Patch Notes: Ver 1.1.09.2
In-game event

Demo Patch Notes: Ver 1.1.09.2

Witch the Showdown · published 5 May 2026, 09:18 UTC

All newsPlayers around this dateRead on Steam

■ New Experimental Game Mode

  • Turn-Based Mode introduced: A new turn-based mode has been added.

  • This mode is primarily for players who want to focus on checking card effects during battle.

  • You can toggle between "Real-Time" and "Turn-Based" via the "Witch Mode Switch" .

■ Enemy Updates

  • Yuzuriha: Added new attack patterns for Master difficulty.

  • Yue: Adjusted the intervals for rapid-fire attacks.

  • Cyanore: Increased the size of the magic circle appearing behind the character.

■ Game Updates

  • Parry Improvements: Fixed an issue where it was difficult to time a parry for the next attack after a missed parry.

  • Visual Effects: Adjusted parry success effects to improve visibility.

  • Audio: Game audio will no longer be muted when the game window loses focus.

  • Optimization: Improved overall game performance through optimization.

  • Difficulty Adjustments (Rookie): Enemy attack animations are slower, and intervals between attacks are shorter. Enemy attack power has also been reduced.

  • Difficulty Adjustments (Veteran): Enemy attack animations are now slower.

  • Ranking: Relaxed the requirements for achieving a Total Rank of B or below in the results.

  • Settings: The "Reduce Glow" option is now enabled by default.

  • UI: Added conditions for staggering enemies to the difficulty level descriptions.

■ Bug Fixes

  • Fixed an issue where certain sounds were not affected by the volume settings.

  • Fixed a screen ratio issue on windows taller than 16:9.

  • Fixed a bug where the clerk's dialogue would persist when opening the deck editor from the shop.

  • Fixed an issue where the clerk would talk about cards when purchasing an accessory in the shop.

  • Fixed a bug where certain counter cards failed to stagger opponents.

■ Future Plans

  • Improving Visual Clarity: Currently exploring solutions. If it remains difficult to balance graphics and visibility, we may introduce an option that prioritizes visibility over graphical fidelity.

  • Clear Time Requirements: We plan to set different target times for achieving the highest rank for each difficulty level.

More from Witch the Showdown

Other announcements

All news
Major update24 Jun 2026An Update on NeonA big hello to everyone! During the recent Steam Next Fest, the genius rifle-wielder Neon joined our playable demo for a limited time. Thanks to the overwhelming amount of amazing reviews and fantastic feedback we received from all of you, we have some incredible news to share: Neon will remain playable in the demo, following her Steam Next Fest debut! While Neon was initially planned as an eve…Game update1 Jun 2026[News] Early Access is officially locked in for 2026!■ Character Updates · Luze: Mana gain during Full Burst now scales up based on the difficulty level. · Neon (Playable Character): Available now for a limited time! Neon is a high-risk, high-reward character with massive attack power, but lacks invulnerability frames (i-frames) and cannot inflict crowd control (CC) or disable opponents, making her highly challenging to control. Please check the…Major update1 Jun 2026New Demo Out Now for Steam Next Fest!A brand-new demo for Witch the Showdown is officially live on Steam, just in time for Steam Next Fest! Here is what’s waiting for you in the arena: · Meet Neon: Take control of a new playable witch, available for a limited time! · All-new turn-based mode: Prefer to strategise? Switch to this slower-paced mode to master your cards, perfect your timing, and learn enemy attacks at your own speed.…