Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Witch the ShowdownNewsAn Update on Neon
Major update

An Update on Neon

Witch the Showdown · published 24 Jun 2026, 09:06 UTC

All newsPlayers around this dateRead on Steam

A big hello to everyone! During the recent Steam Next Fest, the genius rifle-wielder Neon joined our playable demo for a limited time. Thanks to the overwhelming amount of amazing reviews and fantastic feedback we received from all of you, we have some incredible news to share: Neon will remain playable in the demo, following her Steam Next Fest debut!

While Neon was initially planned as an event-exclusive preview, your passionate support has made it possible for everyone to continue playing with her all the way up to our Early Access launch planned for later in 2026!We want to take a moment to say a massive thank you for all your heartwarming reviews, comments, and encouragement! Every single word you share is the ultimate motivation for our development team and serves as invaluable fuel to make the game the absolute best it can be.We hope you continue to enjoy Neon’s high-power offense and thrilling playstyle!Our development team is charging full steam ahead toward the Early Access launch, as well as the full commercial release in 2027. Please continue to support Witch the Showdown, and keep those reviews and feedback coming!If you haven't already, please don't forget to add the game to your Wishlist! It helps us out immensely.

More from Witch the Showdown

Other announcements

All news
Game update1 Jun 2026[News] Early Access is officially locked in for 2026!■ Character Updates · Luze: Mana gain during Full Burst now scales up based on the difficulty level. · Neon (Playable Character): Available now for a limited time! Neon is a high-risk, high-reward character with massive attack power, but lacks invulnerability frames (i-frames) and cannot inflict crowd control (CC) or disable opponents, making her highly challenging to control. Please check the…Major update1 Jun 2026New Demo Out Now for Steam Next Fest!A brand-new demo for Witch the Showdown is officially live on Steam, just in time for Steam Next Fest! Here is what’s waiting for you in the arena: · Meet Neon: Take control of a new playable witch, available for a limited time! · All-new turn-based mode: Prefer to strategise? Switch to this slower-paced mode to master your cards, perfect your timing, and learn enemy attacks at your own speed.…In-game event5 May 2026Demo Patch Notes: Ver 1.1.09.2■ New Experimental Game Mode · Turn-Based Mode introduced: A new turn-based mode has been added. · This mode is primarily for players who want to focus on checking card effects during battle. · You can toggle between "Real-Time" and "Turn-Based" via the "Witch Mode Switch" . ■ Enemy Updates · Yuzuriha: Added new attack patterns for Master difficulty. · Yue: Adjusted the intervals for rapid-fire…