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VolcanoidsNewsDev Update: Rosegate Port & New Island Progress
Community

Dev Update: Rosegate Port & New Island Progress

Volcanoids · published 1 May 2026, 21:18 UTC

All newsPlayers around this dateRead on Steam

Hey everyone,

It’s been three weeks since our last update. First, we’d like to thank you for the incredible amount of positive feedback and comments. We truly weren't expecting that level of support.

Right now, the team is focused on adding detail to the houses and streets. We're placing props, decals and making the place feel like it was abandoned in a rush. We're also replacing remaining placeholders with actual assets - little fences, brick walls and similar. In the next few weeks, we plan to improve the nature around the first three locations and finalize the gameplay.

Today, we want to share more about the gameplay at Rosegate Port.

Rosegate Port

The industrial area of Rosegate Port is packed with heavy machinery, including railroads, crane and other industrial hardware. You will be tasked with partially restoring the functionality of this location and using its smelter to produce essential materials.

The crane is not just a prop. You will utilize it in several different ways:

  • Clearing paths to reach specific areas.

  • Picking up cargo containers from the sea to access their contents.

  • Moving devices to restore the port's core functionality.

  • ...And who knows? Maybe even getting rid of a threat if you're quick enough.

It's not just cargo containers you can pick up:

When something is out of the crane’s reach or hidden inside a building, you can use the Trolley system to bring it closer. The process is fairly simple:

  1. Attach stuff

  2. Push stuff

  3. Detach stuff

Now, for the question everyone’s asking: Can you attach COGs and drop them into the ocean?

While we really hope to make that happen, there are other development tasks higher on the priority list right now. (Say "Petr please" in the comments if you think Petr should do it)

The Drillship

On the original island, getting a Drillship was pretty straightforward:

  1. Craft The Core

  2. Claim The drillship parked outside

On the New Island, you will have to do much more to get your hands on one. I don't want to spoil it, but it won't be as simple as taking it from two COGs - it’s going to involve some crafting and visiting a few key locations first. It's part of the first test branch.

The Environment

Lastly, some players raised concerns about the visual quality of the trees. We’ve just finished importing a new set of trees and vegetation, which we are about to place around the first three locations. Here is a quick preview:

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Community12 Sep 2026Dev Update: New Island Progress & FAQHey Everyone, We’re back with your regular dev update! Work on the New Island is moving forward steadily, and we’ve got some fresh work-in-progress screenshots to share. Keep in mind that some of the textures and models below are still placeholders. This region represents the middle third of the island, which is heavily affected by active lava flows. Some parts are still holding up nicely despi…In-game event6 Aug 2026New Island Preview - Patch 2.0.206.0We’ve got another round of updates for the Island Preview branch! This patch focuses on smoothing out the Orchard Port loop, updating your journal, and giving you new tools to play with in the form of an upgraded Steam Roller and new trolley-crane mechanics. Let’s dive into the key changes! Full change log at the end of this post. Orchard Port Gameplay Orchard Port gameplay has been improved an…Community11 Jul 2026Dev Update: Hotfix #6, New Island ProgressHey Everyone, Hotfix #6 is coming soon. It will probably be the last patch for the Preview branch. We've finished the Orchard Port gameplay, we're finalizing the Journal and we're making improvements to the Steam Roller. Key Changes · Orchard Port gameplay: finished and smoothed out · Journal: added entries and side objectives for locations and the drillship · Steam Roller: improved driving, ad…