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Lone SurvivorsNewsPatch Notes: 1.3.1
Game update

Patch Notes: 1.3.1

Lone Survivors · published 6 Oct 2026, 04:31 UTC

All newsPlayers around this dateRead on Steam

More patch notes, things I wanted to fit into 1.3.0 but couldn't quick make it (and also some fixes),

Effects

  • Updated Heavenly Pulse and Pulse of Fire with clearer rings, charge effects and impacts.

  • Added a whirlpool effect and spiralling drops to vacuum pickups.

  • Added Shield trails, hit sparks, block effects

  • Added gold comet trails and sounds to Supercharged Shields.

  • Added Sword swing trails, slash effects and impact sounds.

  • Updated Lightning and turret lightning with flickering bolts, sparks and scorch marks.

  • Added visible Crossbow bolts, aiming, recoil and impact effects.

  • Added larger gold bolts and stronger effects to Huge Bolts, plus a ballista-style charge and impact for Great Shot.

  • Added Graviton Orb collapse effects and a visible Event Horizon field.

  • Added Chain tension, heat, hit pulses and break effects.

  • Added Meteor landing markers and scorched craters.

  • Improved Shuriken spin, Lance fading, Boomerang catches and BOOMerang explosions.

  • Added Dagger trails and hit sparks, Mage Ball sparkles and bursts, and Scythe afterimages and slashes.

  • Added Syringe embedding and draining effects, plus a heartbeat and burst for Overwhelming Bloodloss.

  • Corrected Soul Lantern's pulse visuals to match its range.

  • Added a pixel-art Frog tongue with splash and retract effects.

  • Added a floating Cursed Mirror with shard, crack and glint effects.

  • Added Laser Eye charging, aiming and beam impact effects; improved sweeping beams and pupil visuals.

  • Updated Spear flight and landing effects, and Cleansing Spear of Light's glow and final light pillar.

  • Added a custom Gungnir icon and shortened Phalanx's description.

Weapon Changes

  • Sword strikes, Sword Wave and Flying Swords now aim outward through their targets.

  • Lightning chains outward through nearby enemies; Boomerangs aim their curve through a target.

  • Crossbow bolts now travel to targets after a brief aim and stop dealing damage when their flight ends.

  • Huge Bolts and Great Shot now hit across their full width and knock back normal enemies. Great Shot's hit pause respects the Hit Pause option.

  • Fixed Graviton Orb's area damage, Singularity's triple damage and stun, and Gravitational Distortion and Event Horizon slows.

  • Meteor tracks its target until shortly before landing; Dragonlance flames trigger on impact.

  • Faster Lasers now works. Laser Eye charges before firing, and extra pupils take turns.

  • Daggers thrown before moving now follow your facing direction; Cursed Mirror shards launch from the mirror.

  • Spears now fly faster along the ground, pierce four enemies and deal landing damage.

  • Spear Flurry now throws three extra spears; repeat Flurries Upgrade Up! picks increase its chance to 30%, 45% and 60%.

  • Spear Fire Trail now deals 25% spear damage every half second and counts toward Spear damage totals. Cleansing Spear of Light leaves a continuous searing path.

New Upgrades

  • Phalanx: Shield post-legendary available to every class after Supercharged Shields. Moving forms a wall that blocks shots and pushes enemies; stopping or supercharging restores the spin.

  • Gungnir: Spear post-legendary that recalls all active lances of light every fourth throw. Costs 350,000 after Flurries Upgrade Up! in the Barbarian upgrade branch; requires a Barbarian Ascension 4 win.

Fixes

  • Fixed Crossbow errors when targets die between shots.

  • Restored overlapping hit and pickup sounds, reduced audio cutoffs in busy fights, and restored enemy hit and classic death sound volumes.

  • Fixed duplicate vacuum sounds and empty whirlpools. Vacuum audio now follows Mute Pickup Sounds.

  • Fixed Undying Flames and their pulses drawing over the player in the endless Dungeon.

  • Fixed lingering Lava Sentry damage and shared hitboxes between sentry beams and jellyfish ink puddles.

  • Fixed Jellyfish elite classification and Fire Wizard elite death and visibility initialization.

  • Fixed leaderboard switching showing or submitting scores to the wrong board.

  • Fixed Near You rankings to show five players above and below you with their actual ranks.

  • Great Shot now requires its Warrior upgrade purchase, unlocked after a Warrior Ascension 4 win.

More from Lone Survivors

Other announcements

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