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Syntax:OverloadNewsUpdate B-04 — OS, Physical Media & Core Gameplay Improvements
Game update

Update B-04 — OS, Physical Media & Core Gameplay Improvements

Syntax:Overload · published 13 Sep 2026, 07:21 UTC · build 25280211

All newsPlayers around this dateRead on Steam

This is a focused minor update, primarily polishing the B-04 basement computer system, in-run gameplay pacing, and addressing several player-reported issues.

Major Updates

  • Added a complete B-04 Operating System: Includes System, Mail, Files, Terminal, RTC, hidden commands, and secret files.

  • Added Physical Media System: Purchasing certain software will now spawn them as floppy disks in the basement. Players can pick them up, insert them into the disk drive, and install them.

  • Added NET_DIAG.EXE, RECOVERY.SYS, along with related hidden content, secret files, and easter eggs.

  • Redesigned B-04 desktop icons into a monochrome CRT wireframe style to improve feature readability.

  • Added physical press and rebound visual effects to the PC's power and reset buttons.

  • Improved floppy disk models, picking up, placing on the desk, and insertion/ejection animations.

Core Gameplay Improvements

  • Improved module draft pools (pick 1 of 3) to reduce the monotony of rolling three attack modules at once.

  • Newly unlocked systems like Control Flow and Data Flow are now more likely to appear in reward options in subsequent runs.

  • Each Layer now features more distinct node distribution characteristics while fully retaining the original 30-floor branching map.

  • Certain events will now remember choices made during the same run, affecting the outcome of subsequent events.

    • For example, reading a document earlier can reduce the patching cost when encountering a Zero-Day later.

    • Having the ANTIVIRUS relic will now trigger corresponding protection effects during the ILOVEYOU event.

Balance & Fixes

  • Fixed an issue where some old save files failed to correctly unlock Survival/Endless Mode after clearing all main Layers.

  • Adjusted Mirror Proxy's reflect damage:

    • Reflect damage changed to 10% of actual damage.

    • Max reflection capped at 20 HP per execution.

    • Removed an issue that could cause reflect damage to trigger multiple times.

  • Fixed incomplete Credits stat displays at the end of a run.

  • Adjusted Credits compensation for failed runs to prevent intentional deaths on high floors from being more profitable than full clears.

  • First-time clears of LAYER 1, LAYER 2, and LAYER 3 now grant an additional 100 Credits each.

  • Fixed Auto-Repair BIOS having no actual effect after purchase.

  • Merchant Protocol now correctly affects the costs of modules, relics, Queue Slots, rerolls, and repairs.

  • BruteForce.exe will now only appear in the Software Center after the CPU System is unlocked.

  • Hardware Gacha actual probabilities now match the displayed values: Common (60%), Rare (30%), Legendary (10%).

  • Fixed an issue where Zero-Day and Roko's Basilisk shared the same Event ID.

  • Fixed missing or misplaced module translations in Simplified Chinese and English.

  • Fixed broken textures caused by incorrect image paths for the THE_SOURCE relic.


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