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JOHN GLEEP PlaytestNews0.5.2 Patch
Game update

0.5.2 Patch

JOHN GLEEP Playtest · published 7 Aug 2026, 20:33 UTC

All newsPlayers around this dateRead on Steam

Adjustments:


Gadget offerings on first run on new saves pull from designed set before randomization

Balance Changes:

Pegs


Buffs:

  • Blackjack: Increased payout
  • Lottery: Increased payout
  • Twister: Increased payout
  • Zen: Increased multiplier slightly


Nerfs:

  • VIP Room: Lowered odds
  • Card Counter: Lowered payout

Fixes:


Fixed bug where players could get locked into Records Station

More from JOHN GLEEP Playtest

Other announcements

All news
Game update14 Sep 20260.7.2 PatchAdjustments: - Reduced base cost of Gear from 200 -> 50 Balance: Nerf: - Increased price of Card Counter from 500K -> 1M - Increased price of Combo from 500K -> 1M - Increased price of Counterfeit from 200K -> 500K - Increased price of Twister from 100K -> 250K Performance: - Optimized Explosion VFX (GPU Improvement) - City Spawning is now threaded like Vegetation (CPU Improvement) - City Destr…Game update11 Sep 20260.7.1 PatchAdjustments: Malfunctions - Impossible to get malfunctions on first system in new save - Added reminder to fix Globule Shop - Added "Buy" text inside Bettor Ball buy button Galaxy Events - Gadgets collected are automatically equipped - Reworked credit losses to scale with system (originally too punishing to wealthy players) - System payout scale exponent bumped up slightly - Slight UI adjustmen…In-game event7 Sep 20260.7 UpdateHi everyone! I'm pleased to announce the FINAL major update to the JOHN GLEEP public playtest. It includes a huge amount of additions and changes, with still more to come! Before we get into the changelog, there's a bit of news to share. First, this build is pretty close, in terms of content, to what the Demo will look like - so by playing, reporting issues, and letting us know what you think,…