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InViNodeNewsInViNode version 2.32.3
Major update

InViNode version 2.32.3

InViNode · published 31 Jul 2026, 07:44 UTC · build 24487421

All newsPlayers around this dateRead on Steam

Hi all,

This is the first update on Steam. Right off the bat we want to tell you that the shown video is already missing some of the great new content. This new content includes improved editing of Ren'Py Options items, GUI items and even implicit to explicit Jump nodes (something that is basically the latest addition. While we were updating this, we also updated the shortcut functionality. It will now add a node context dependent. This means there is now a check, if you have a node selected and the selected node doesn't have a node connected to it's outgoing line, it will automatically connect. If you then add another node by shortcut key, it will connect it to that new node. We are currently working on the editing of Screens, which will be in the next bigger update, when all are returned from holiday.

We also fixed the search functionality, to include all nodes (some node definitions were added later and we hadn't added them to the search filters yet).

I think we should definitely not forget the Live Code Preview function!

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Game update30 Aug 2026A small update on requestA couple of users asked for arrows on the lines. It is cosmetic, it is there now. Perhaps we will make them adjustable. Currently there is simply arrows on the end.Major update25 Aug 2026Version 2.40.0From now on, you can switch dark and light theme. We had two UX/UI designers (from our test group), who have looked at the options. First we aimed at simply white for light, but this was shot down, especially as the dark mode isn't fully black (high contrast). A mostly 'conservative' icon has been added to switch. The choice is application wide, so you can't select per project (We were in the p…Game update25 Aug 2026Version 3.38.9 micro updateWe removed the option for single file export. This for several reasons, but firstly because nobody seemed to actually use it (Testers confirmed). It also fits better in the envisioned flow to be able to import the characters.rpy, images.rpy and variables.rpy. We are currently working on bigger updates, but we felt this was a nice quick win.